Rust Server TrendsSeismic network · station log
Recording Stations11,853 Players81,845 Active3,922 Wipes · 3 h171 48 h

Station GE-15400 · no signal

Test

Offline 144.31.5.188:28015 checked 15h ago

moddedoxide
Connect
Players now
0/ 1
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,400
top 69%
Last wipe
58d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station GE-15400 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 1 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123423:0000:0001:0003:0004:0005:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep4 Oct13 Oct19 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 30 Aug, 05:57 UTC58d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
162/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
130/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
31/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
141/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
47/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Test?

The map on Test is procedural, produced by the game.

Which settings and rules apply on Test?

No gather rate appears in the name of Test. The group limit is not published. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

What is the current population on Test?

No players are recorded on Test at this moment; it is offline, and the last sighting was 15 hours ago. The population averaged 0 players over the past week.

How does Test rank against other Rust servers?

On player hours for the past week, Test sits at #15,400, which puts it inside the top 69% of every ranked server.

Server details

How reliably does Test stay online?

As recorded now, Test is not reachable, the last contact having been 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is Test hosted?

Its region code is ger, and Test publishes no region. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 144.31.5.188:28015.

Which Rust version is Test running?

Rust network protocol 2556 and build 104046 on Windows is what Test runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

On what timetable does Test run its wipes?

On record so far are too few of Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 58 days 14 hours.

Server tags

What do the server tags on Test mean?

These are the tags Test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; v2556 (Protocol): Your game needs to be on protocol 2556 to join; cs104046 (Build): It runs game build 104046; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rger (Region code): The region code for this server is ger; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Test appear?

You will find Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o.

How to join

How do you connect to Test?

To join, enter client.connect 144.31.5.188:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp1,ptrak,$rger,v2556,gmrust,cs104046,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp1
Max players 1 slots are available.
v2556
Protocol Your game needs to be on protocol 2556 to join.
cs104046
Build It runs game build 104046.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$rger
Region code The region code for this server is ger.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.