Station GE-15400 · no signal
Test
Offline 144.31.5.188:28015 checked 15h ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,400
- top 69%
- Last wipe
- 58d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 30 Aug, 05:57 UTC58d ago | – | – | – | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Test?
The map on Test is procedural, produced by the game.
Which settings and rules apply on Test?
No gather rate appears in the name of Test. The group limit is not published. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on Test?
No players are recorded on Test at this moment; it is offline, and the last sighting was 15 hours ago. The population averaged 0 players over the past week.
How does Test rank against other Rust servers?
On player hours for the past week, Test sits at #15,400, which puts it inside the top 69% of every ranked server.
Server details
How reliably does Test stay online?
As recorded now, Test is not reachable, the last contact having been 15 hours ago. Of the 168 hours in the last 7 full days, it was up for 1, or 1% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Where in the world is Test hosted?
Its region code is ger, and Test publishes no region. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 144.31.5.188:28015.
Which Rust version is Test running?
Rust network protocol 2556 and build 104046 on Windows is what Test runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
On what timetable does Test run its wipes?
On record so far are too few of Test's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. It has run its current world for 58 days 14 hours.
Server tags
What do the server tags on Test mean?
These are the tags Test publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp1 (Max players): 1 slots are available; v2556 (Protocol): Your game needs to be on protocol 2556 to join; cs104046 (Build): It runs game build 104046; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rger (Region code): The region code for this server is ger; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Test appear?
You will find Test on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o.
How to join
How do you connect to Test?
To join, enter client.connect 144.31.5.188:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.