Station XX-11456 · no signal
winRust
Offline 143.55.60.53:28015 checked 11d ago
- Players now
- 2/ 4
- 50% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #11,456
- top 53%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 2of 4 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 53% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 11.9 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 16 Oct, 18:50 UTC11d ago | M0.3▲rising | 2 | – | running | 0 | |
| Sun 4 Oct, 21:10 UTC23d ago | M0.0■steady | 0 | – | 11.9 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on winRust?
The map on winRust is procedural, produced by the game.
Which settings and rules apply on winRust?
The name of winRust gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
How many players are recorded on winRust right now?
A reading taken now finds winRust offline; the most recent activity was 11 days 7 hours ago.
How does winRust rank against other Rust servers?
Over the last seven days, winRust recorded enough player hours to reach #11,456 worldwide, placing it in the top 53% of all ranked servers.
Server facts
How reliably does winRust stay online?
winRust is down at the moment; the last recorded contact was 11 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 4 October 2026 is when Rust Server Trends first recorded it.
Which region does winRust run from?
A region is not published by winRust. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 143.55.60.53:28015.
What build of Rust does winRust use?
Rust network protocol 2634 and build 167781 on Windows is what winRust runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on winRust?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 2 hours after the wipe.
How often does winRust wipe, and on which days?
On record so far are too few of winRust's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 11 days 10 hours.
Server tags
What do the server tags on winRust mean?
These are the tags winRust publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp4 (Max players): 4 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does winRust appear?
You will find winRust on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to winRust?
To join, enter client.connect 143.55.60.53:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.