Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h69 48 h

Station XX-8714 · no signal

Rust Days: Raid Night

Offline 143.105.85.95:28015 checked 3d ago

moddedcarbon
Connect
Players now
1/ 8
12% full
Motion · 24 h
M –
too few hourly readings
7-day average
1
peak 1
Rank
#8,714
top 39%
No wipes
resets
10 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Seismic record · station XX-8714 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 8 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 39% of all ranked servers. Ranked on player hours over the last seven days.

Event catalogue

World resets

a new world every few hours; none of these counts as a wipe
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 24 Oct, 02:47 UTC4d ago – – – – – 1
Fri 23 Oct, 23:30 UTC4d ago – – – – – 1
Fri 23 Oct, 23:18 UTC4d ago – – – – – 1
Fri 23 Oct, 23:07 UTC4d ago – – – – – 1
Fri 23 Oct, 22:56 UTC4d ago – – – – – 1
Fri 23 Oct, 22:26 UTC4d ago – – – – – 1
Fri 23 Oct, 22:10 UTC4d ago – – – – – 1
Fri 23 Oct, 21:48 UTC4d ago – – – – – 1
Fri 23 Oct, 21:38 UTC4d ago – – – – – 0
Fri 23 Oct, 21:26 UTC4d ago – – – – – 0
Nearby stations

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the same kind of game, then region, group limit, rate and wipes
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122/ 300
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404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 EU · groups of 8+ · monthly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rust Days: Raid Night?

The map on Rust Days: Raid Night is procedural, produced by the game.

Which settings and rules apply on Rust Days: Raid Night?

You will find no gather rate in the name of Rust Days: Raid Night. Groups hold up to 8 players, which is the default for the game. survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Rust Days: Raid Night?

No players are recorded on Rust Days: Raid Night at this moment; it is offline, and the last sighting was 3 days 21 hours ago. Averaged across the last seven days the population was 1 players, reaching a peak of 1.

How does Rust Days: Raid Night rank against other Rust servers?

Over the last seven days, Rust Days: Raid Night recorded enough player hours to reach #8,714 worldwide, placing it in the top 39% of all ranked servers.

Server facts

How reliably does Rust Days: Raid Night stay online?

As recorded now, Rust Days: Raid Night is not reachable, the last contact having been 3 days 21 hours ago. It was up 6% of the time across the last 4 full days: 6 of 96 hours. Its earliest appearance in the records of Rust Server Trends dates to 23 October 2026.

Which region does Rust Days: Raid Night run from?

No region is published by Rust Days: Raid Night. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 143.105.85.95:28015.

Which Rust version is Rust Days: Raid Night running?

Rust Days: Raid Night is running Rust network protocol 2635 and build 168909 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does Rust Days: Raid Night wipe, and on which days?

No wipe schedule is kept by Rust Days: Raid Night, which makes a new world every few hours. None of those resets counts as a wipe.

Tags

What do the server tags on Rust Days: Raid Night mean?

These are the tags Rust Days: Raid Night publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp8 (Max players): The server has 8 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Rust Days: Raid Night appear?

The Rust Server Trends lists that take in Rust Days: Raid Night are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Connecting

What steps get you onto Rust Days: Raid Night?

You can connect by pressing F1 in Rust and typing client.connect 143.105.85.95:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp8,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp8
Max players The server has 8 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.