Rust Server TrendsSeismic network · station log
Recording Stations11,626 Players31,131 Active2,740 Wipes · 3 h70 48 h

Station XX-6387 · recording

A LOW.MS Rust Server

Online 142.91.157.252:28025 checked 8m ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,387
top 29%
Last wipe
5d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6387 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−1into Wed 19:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75106:0015:0000:0008:0017:0003:00Wiped Tue 27 Oct, 16:58 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040006:0015:0000:0008:0017:0003:00Wiped Tue 27 Oct, 16:58 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
2.8 daysbetween real wipes
on rhythm
25%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
60%else halves by day 1

The first 48 hours of its last wipes

Fri 23 OctTue 20 OctSat 17 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 16:58 UTC1d ago – – – – running 0
Fri 23 Oct, 11:06 UTC5d ago M0.3rising 2 held half 4.2 days 0
Tue 20 Oct, 22:08 UTC8d ago M0.3rising 2 held half 2.5 days 0
Sat 17 Oct, 21:13 UTC11d ago M0.0rising 1 halved by day 1 3 days 0
Thu 15 Oct, 21:14 UTC13d ago M0.5rising 3 halved by day 1 2 days 0
Tue 13 Oct, 19:41 UTC15d ago M0.0rising 1 held half 2.1 days 0
Fri 9 Oct, 14:42 UTC19d ago M0.5rising 3 halved by day 2 4.2 days 0
Sat 3 Oct, 18:19 UTC25d ago M0.3rising 2 held half 5.8 days 0
Thu 1 Oct, 19:38 UTC FW27d ago M0.3rising 2 – 1.9 days 0
Tue 29 Sep, 12:12 UTC29d ago M0.6rising 6 halved by day 1 2.3 days 2

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 152 on average
41/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
122/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
0/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
16/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
2/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
4/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on A LOW.MS Rust Server?

The procedural map on A LOW.MS Rust Server is size 2,000 with seed 2011482507, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on A LOW.MS Rust Server?

You will find no gather rate in the name of A LOW.MS Rust Server. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on A LOW.MS Rust Server?

A reading taken now shows 0 players on A LOW.MS Rust Server, which has 50 slots. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 17:00 UTC, averaging 1 players.

How does A LOW.MS Rust Server rank against other Rust servers?

On player hours for the past week, A LOW.MS Rust Server sits at #6,387, which puts it inside the top 29% of every ranked server.

Operator and location

How reliably does A LOW.MS Rust Server stay online?

As recorded now, A LOW.MS Rust Server is running. The uptime it reports puts its last restart about 9 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 19 September 2026.

Does A LOW.MS Rust Server hold a steady tick rate?

Across the last 48 hours it averaged 205 server fps, with a floor of 75. At its highest, it carried 170,391 entities: buildings, deployables and the world's other contents. It reached a ceiling of 2,841 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Which region does A LOW.MS Rust Server run from?

A region is not published by A LOW.MS Rust Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 142.91.157.252:28025 is the address it uses.

Which Rust version is A LOW.MS Rust Server running?

Rust network protocol 2635 and build 168909 on Windows is what A LOW.MS Rust Server runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on A LOW.MS Rust Server?

2 players, on average, was the busiest crowd at its recent wipes. 5 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 60% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.

On what timetable does A LOW.MS Rust Server run its wipes?

There is no next wipe to predict at A LOW.MS Rust Server, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 5 days 18 hours.

Lists and tags

What do the server tags on A LOW.MS Rust Server mean?

The game's server browser reads the tags A LOW.MS Rust Server publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does A LOW.MS Rust Server appear?

These Rust Server Trends lists include A LOW.MS Rust Server: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Join the server

What steps get you onto A LOW.MS Rust Server?

Enter client.connect 142.91.157.252:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmvanilla,cs168909,ts8,^z,^y

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.