Station XX-12953 · no signal
14 PK TEST SERVER
Offline 142.113.168.15:28015 checked 12d ago
- Players now
- 1/ 10
- 10% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #12,953
- top 60%
- Last wipe
- 22d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 10 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on 14 PK TEST SERVER?
A procedural map runs on 14 PK TEST SERVER, generated by the game.
Which settings and rules apply on 14 PK TEST SERVER?
You will find no gather rate in the name of 14 PK TEST SERVER. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Population
What is the current population on 14 PK TEST SERVER?
14 PK TEST SERVER is not responding at this moment and is offline, last seen 12 days 16 hours ago.
How does 14 PK TEST SERVER rank against other Rust servers?
Over the last seven days, 14 PK TEST SERVER recorded enough player hours to reach #12,953 worldwide, placing it in the top 60% of all ranked servers.
Server facts
How reliably does 14 PK TEST SERVER stay online?
As recorded now, 14 PK TEST SERVER is not reachable, the last contact having been 12 days 16 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 14 October 2026.
Which region does 14 PK TEST SERVER run from?
A region is not published by 14 PK TEST SERVER. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 142.113.168.15:28015.
What build of Rust does 14 PK TEST SERVER use?
14 PK TEST SERVER is running Rust network protocol 2634 and build 167781 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does 14 PK TEST SERVER wipe, and on which days?
On record so far are too few of 14 PK TEST SERVER's wipes to tell its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 22 days 9 hours.
Server tags
What do the server tags on 14 PK TEST SERVER mean?
Tags published by 14 PK TEST SERVER and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): The game build is 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does 14 PK TEST SERVER appear?
You will find 14 PK TEST SERVER on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to 14 PK TEST SERVER?
You can connect by pressing F1 in Rust and typing client.connect 142.113.168.15:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.