Station XX-6388 · recording
Prosit
Online 141.95.13.43:28015 checked 11m ago
- Players now
- 0/ 125
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 3
- Rank
- #6,388
- top 29%
- Last wipe
- 10d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 125 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 11.5 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 4
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 15:58 UTC10d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sun 4 Oct, 20:46 UTC23d ago | M0.0▲rising | 1 | halved by day 4 | 12.8 days | 0 | |
| Thu 24 Sep, 16:01 UTC33d ago | M0.0■steady | 0 | – | 10.2 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Prosit?
Prosit runs a procedural map of size 3,500 with seed 471471404, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Prosit?
The name of Prosit gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Prosit?
A reading taken now shows 0 players on Prosit, which has 125 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3.
How does Prosit rank against other Rust servers?
The last seven days of player hours place Prosit at #6,388, in the top 29% of all ranked servers.
Server facts
How reliably does Prosit stay online?
As recorded now, Prosit is running. The uptime it reports puts its last restart about 5 days ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.
Does Prosit hold a steady tick rate?
Its average server fps over the last 48 hours was 123, and it never dropped below 53. At its highest, it carried 64,547 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,748 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Prosit hosted?
Nothing about a region comes from Prosit. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 141.95.13.43:28015.
Which Rust version is Prosit running?
Rust network protocol 2635 and build 167781 on Linux is what Prosit runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
What does wipe day look like on Prosit?
1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.
How often does Prosit wipe, and on which days?
No next wipe can be predicted for Prosit, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 10 days 5 hours is how long the current world has been running.
Tags
What do the server tags on Prosit mean?
Tags published by Prosit and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Prosit appear?
The Rust Server Trends lists that take in Prosit are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How to join
What steps get you onto Prosit?
To join, enter client.connect 141.95.13.43:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.