Rust Server TrendsSeismic network · station log
Recording Stations11,838 Players77,057 Active3,823 Wipes · 3 h151 48 h

Station XX-6388 · recording

Prosit

Online 141.95.13.43:28015 checked 11m ago

moddedoxide
Connect
Players now
0/ 125
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,388
top 29%
Last wipe
10d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-6388 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 125 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
11.5 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 4

The first 48 hours of its last wipes

Sat 17 OctSun 4 OctThu 24 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 3 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 17 Oct, 15:58 UTC10d ago M0.0rising 1 – running 0
Sun 4 Oct, 20:46 UTC23d ago M0.0rising 1 halved by day 4 12.8 days 0
Thu 24 Sep, 16:01 UTC33d ago M0.0steady 0 – 10.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 164 on average
143/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 112 on average
139/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
28/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 86 on average
124/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
43/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Prosit?

Prosit runs a procedural map of size 3,500 with seed 471471404, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Prosit?

The name of Prosit gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Prosit?

A reading taken now shows 0 players on Prosit, which has 125 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 3.

How does Prosit rank against other Rust servers?

The last seven days of player hours place Prosit at #6,388, in the top 29% of all ranked servers.

Server facts

How reliably does Prosit stay online?

As recorded now, Prosit is running. The uptime it reports puts its last restart about 5 days ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does Prosit hold a steady tick rate?

Its average server fps over the last 48 hours was 123, and it never dropped below 53. At its highest, it carried 64,547 entities: buildings, deployables and the world's other contents. Its highest memory use was 4,748 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Prosit hosted?

Nothing about a region comes from Prosit. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 141.95.13.43:28015.

Which Rust version is Prosit running?

Rust network protocol 2635 and build 167781 on Linux is what Prosit runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

What does wipe day look like on Prosit?

1 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 3 hours after the wipe. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 4 it fell below half in the wipes where it didn't hold.

How often does Prosit wipe, and on which days?

No next wipe can be predicted for Prosit, which wipes at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 10 days 5 hours is how long the current world has been running.

Tags

What do the server tags on Prosit mean?

Tags published by Prosit and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp125 (Max players): Slots: 125; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs167781 (Build): Game build: 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Prosit appear?

The Rust Server Trends lists that take in Prosit are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How to join

What steps get you onto Prosit?

To join, enter client.connect 141.95.13.43:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp125,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp125
Max players Slots: 125.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs167781
Build Game build: 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.