Station OC-15874 · no signal
[AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.
Offline OC 140.99.1.76:28019 checked 19d ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,874
- top 72% · #188 in OC
- Last wipe
- 24d ago
- weekly schedule
- Next wipe
- 3d 9h
- Sun 1 Nov, 05:35 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 87% in OC, and #508 of the trio servers (top 84%). Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Sunday 1 November, 05:35 UTC, in 3d 9h. Weekly: 7 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.?
The map on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. is procedural, produced by the game.
Which settings and rules apply on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.?
You will find no gather rate in the name of [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.. The limit for a group is 3 players (trio). survival is the game mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.?
A reading taken now finds [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. offline; the most recent activity was 19 days 13 hours ago.
How does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. rank against other Rust servers?
[AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. is #188 in Oceania and #15,874 worldwide on the past week's player hours, within the top 72% of ranked servers. The ranking for trio puts it at #508.
Operator and location
How reliably does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. stay online?
No contact with [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. right now, and the last recorded contact was 19 days 13 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 9 October 2026 is when Rust Server Trends first recorded it.
Which region does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. run from?
In Oceania [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. lists itself, with the tag OC. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 140.99.1.76:28019.
Which Rust version is [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. running?
[AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. is running Rust network protocol 2634 and build 167231 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe pattern
How often does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. wipe, and on which days?
From weekly: 7 days after its last wipe the next wipe of [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. is estimated. The date of its next wipe is Sunday 1 November at 05:35 UTC. 24 days 14 hours is how long the current world has been running. A weekly wipe schedule is published in its tags.
Server tags
What do the server tags on [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. mean?
Tags published by [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp250 (Max players): The server has 250 slots; ts3 (Group limit): The team limit is 3; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167231 (Build): It runs game build 167231; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; OC (Oceania): Oceania is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. appear?
The Rust Server Trends lists that take in [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only. are: Oceania Rust servers, live, Modded Rust servers, tracked live and Best trio Rust servers. You will find it under these filters on the server list: Region: Oceania; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Trio; Wipe schedule: Weekly.
Join the server
What steps get you onto [AU] Rust Captain Server - Weekly Sun Solo/Duo/Trio only.?
Enter client.connect 140.99.1.76:28019 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.