Rust Server TrendsSeismic network · station log
Recording Stations11,896 Players92,145 Active4,078 Wipes · 3 h164 48 h

Station AS-12976 · no signal

SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels

Offline 140.245.37.175:28015 checked 15d ago

moddedcarbon
Connect
Players now
3/ 300
1% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,976
top 59%
Last wipe
16d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station AS-12976 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
3of 300 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 9 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct11 Oct13 Oct15 Oct17 Oct19 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
0.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
8players, last three wipes

The first 48 hours of its last wipes

Sun 11 OctSat 10 OctFri 9 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 9, 5 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 11 Oct, 13:23 UTC16d ago M0.8rising 9 – running 2
Sat 10 Oct, 12:06 UTC17d ago M0.9rising 9 – 1.1 days 1
Fri 9 Oct, 16:53 UTC18d ago M0.8rising 6 – 0.8 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[IRAN] PersianToxic [10X] | [Kits][Shop][FreeVIP] groups of 6 · 10x · 15 on average
16/ 100
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
4/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
8/ 15
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
10/ 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
14/ 100
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?

The procedural map on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is size 1,500, generated by the game. The name of its map is Custom Map.

Which settings and rules apply on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?

No gather rate appears in the name of SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels. 5 players is the most a group can hold. combat training is the game mode, loot is handed out for aim and PvP practice. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

How many players are recorded on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels right now?

A reading taken now finds SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels offline; the most recent activity was 15 days 4 hours ago.

How does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels rank against other Rust servers?

Over the last seven days, SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels recorded enough player hours to reach #12,976 worldwide, placing it in the top 59% of all ranked servers.

Operator and location

How reliably does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels stay online?

SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels is down at the moment; the last recorded contact was 15 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 9 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels run from?

Its region code is as1 and its name points to Asia, but SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels publishes no region tag. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 140.245.37.175:28015.

Which Rust version is SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels running?

Rust network protocol 2634 and build 167584 on Linux is what SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?

8 players, on average, was the busiest crowd at its recent wipes. 5 hours into the latest wipe, the crowd reached its peak.

On what timetable does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels run its wipes?

There is no next wipe to predict at SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels, since its wipes fall at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 16 days 6 hours.

Tags

What do the server tags on SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels mean?

These are the tags SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp300 (Max players): 300 slots are available; ts5 (Group limit): Teams are capped at 5 players; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167584 (Build): Game build: 167584; ptrak (Networking): Network layer: RakNet, the standard for Rust; $ras1 (Region code): Region code: as1; ^d (Combat training): You get loot handed to you to practise aim and PvP; ^i (Battlefield): High rates and kits for fast PvP; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels appear?

You will find SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels on the following Rust Server Trends lists: Modded Rust servers, tracked live, Rust aim training servers, live and Rust battlefield servers. You will find it under these filters on the server list: Region: Asia; Type: Modded; Server tag: Combat training ^d, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto SEA | Forge PvP Training | Aim Train · FFA · Ranked · Duels?

You can connect by pressing F1 in Rust and typing client.connect 140.245.37.175:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://forge.sweven.dev.

Instrument codes

Server tags

what each one means

Published as mp300,ptrak,$ras1,v2634,^z,^y,^d,^i,gmrust,cs167584,ts5

Game

gmrust
Game mode You'll find standard Rust survival here.
mp300
Max players 300 slots are available.
ts5
Group limit Teams are capped at 5 players.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167584
Build Game build: 167584.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$ras1
Region code Region code: as1.

Gameplay

^d
Combat training You get loot handed to you to practise aim and PvP.
^i
Battlefield High rates and kits for fast PvP.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.