Rust Server TrendsSeismic network · station log
Recording Stations11,805 Players86,349 Active3,923 Wipes · 3 h162 48 h

Station XX-16822 · no signal

hino_Rust_Server

Offline 14.8.115.32:28885 checked 28d ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#16,822
top 70%
Last wipe
85d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-16822 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep27 Sep30 Sep4 Oct7 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 156 on average
204/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
129/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
179/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 89 on average
120/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
45/ 1000
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on hino_Rust_Server?

hino_Rust_Server runs a procedural map of size 6,000 with seed 971938822, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on hino_Rust_Server?

You will find no gather rate in the name of hino_Rust_Server. Groups hold up to 8 players, which is the default for the game. survival is the game mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on hino_Rust_Server?

A reading taken now finds hino_Rust_Server offline; the most recent activity was 28 days 4 hours ago.

How does hino_Rust_Server rank against other Rust servers?

Over the last seven days, hino_Rust_Server recorded enough player hours to reach #16,822 worldwide, placing it in the top 70% of all ranked servers.

Server facts

How reliably does hino_Rust_Server stay online?

As recorded now, hino_Rust_Server is not reachable, the last contact having been 28 days 4 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Where in the world is hino_Rust_Server hosted?

Nothing about a region comes from hino_Rust_Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 14.8.115.32:28885.

What build of Rust does hino_Rust_Server use?

hino_Rust_Server is running Rust network protocol 2631 and build 158240 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

On what timetable does hino_Rust_Server run its wipes?

On record so far are too few of hino_Rust_Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 85 days 5 hours is how long the current world has been running.

Lists and tags

What do the server tags on hino_Rust_Server mean?

The game's server browser reads the tags hino_Rust_Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams max out at 8, the default set by the game; v2631 (Protocol): Your game needs to be on protocol 2631 to join; cs158240 (Build): Game build: 158240; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does hino_Rust_Server appear?

The Rust Server Trends lists that take in hino_Rust_Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to hino_Rust_Server?

You can connect by pressing F1 in Rust and typing client.connect 14.8.115.32:28885 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2631,gmrust,cs158240,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players Slots: 10.
ts8
Group limit Teams max out at 8, the default set by the game.
v2631
Protocol Your game needs to be on protocol 2631 to join.
cs158240
Build Game build: 158240.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.