Station XX-14977 · no signal
.....
Offline 14.47.104.48:28015 checked 25d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #14,977
- top 66%
- Last wipe
- 25d ago
- biweekly schedule
- Next wipe
- 2d 14h
- Fri 30 Oct, 15:48 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 66% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Friday 30 October, 15:48 UTC, in 2d 14h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 2d 14hFri 30 Oct, 15:48 UTC
- 8d 17hThu 5 Nov, 19:00 UTCFW
- 16d 14hFri 13 Nov, 15:48 UTC
- 30d 14hFri 27 Nov, 15:48 UTC
- 36d 17hThu 3 Dec, 19:00 UTCFW
- 44d 14hFri 11 Dec, 15:48 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 15:48 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on .....?
The procedural map on ..... is size 4,000 with seed 1756347205, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on .....?
The name of ..... gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.
Live population
How many players are recorded on ..... right now?
A reading taken now finds ..... offline; the most recent activity was 25 days 7 hours ago.
How does ..... rank against other Rust servers?
Over the last seven days, ..... recorded enough player hours to reach #14,977 worldwide, placing it in the top 66% of all ranked servers.
Operator and location
How reliably does ..... stay online?
No contact with ..... right now, and the last recorded contact was 25 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is ..... hosted?
No region is published by ...... The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 14.47.104.48:28015.
What build of Rust does ..... use?
On Windows, ..... runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on .....?
On average, the busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked.
How often does ..... wipe, and on which days?
The prediction is taken from its tag, since ..... has too few wipes on record to confirm the schedule. Friday 30 October at 15:48 UTC is when its next wipe is due. 25 days 8 hours is how long the current world has been running. Its tags state that it wipes every two weeks.
Server tags
What do the server tags on ..... mean?
The game's server browser reads the tags ..... publishes: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ..... appear?
The Rust Server Trends lists that take in ..... are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Join the server
How do you connect to .....?
To join, enter client.connect 14.47.104.48:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/BCnQzM6zhC is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.