Rust Server TrendsSeismic network · station log
Recording Stations11,658 Players44,769 Active3,058 Wipes · 3 h104 48 h

Station XX-14977 · no signal

.....

Offline 14.47.104.48:28015 checked 25d ago

biweekly wipes moddedoxidepve
Connect
Players now
0/ ?
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#14,977
top 66%
Last wipe
25d ago
biweekly schedule
Next wipe
2d 14h
Fri 30 Oct, 15:48 UTC
Seismic record · station XX-14977 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of ? slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Friday 30 October, 15:48 UTC, in 2d 14h. Its biweekly schedule tag · low confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 2d 14hFri 30 Oct, 15:48 UTC
  2. 8d 17hThu 5 Nov, 19:00 UTCFW
  3. 16d 14hFri 13 Nov, 15:48 UTC
  4. 30d 14hFri 27 Nov, 15:48 UTC
  5. 36d 17hThu 3 Dec, 19:00 UTCFW
  6. 44d 14hFri 11 Dec, 15:48 UTC

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 15:48 UTC25d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
[US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo NA · no group limit · biweekly · 244 on average
309/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 234 on average
131/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 97 on average
141/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 60 on average
24/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
15/ 100
Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 53 on average
41/ 250
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on .....?

The procedural map on ..... is size 4,000 with seed 1756347205, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on .....?

The name of ..... gives no gather rate. Groups hold up to 8 players, which is the default for the game. In pve mode, no combat against other players. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on ..... right now?

A reading taken now finds ..... offline; the most recent activity was 25 days 7 hours ago.

How does ..... rank against other Rust servers?

Over the last seven days, ..... recorded enough player hours to reach #14,977 worldwide, placing it in the top 66% of all ranked servers.

Operator and location

How reliably does ..... stay online?

No contact with ..... right now, and the last recorded contact was 25 days 7 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 17 September 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is ..... hosted?

No region is published by ...... The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 14.47.104.48:28015.

What build of Rust does ..... use?

On Windows, ..... runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on .....?

On average, the busiest point of its recent wipes drew 1 players. 2 hours after the latest wipe, the crowd peaked.

How often does ..... wipe, and on which days?

The prediction is taken from its tag, since ..... has too few wipes on record to confirm the schedule. Friday 30 October at 15:48 UTC is when its next wipe is due. 25 days 8 hours is how long the current world has been running. Its tags state that it wipes every two weeks.

Server tags

What do the server tags on ..... mean?

The game's server browser reads the tags ..... publishes: gmrust (Game mode): Survival in standard Rust; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): It runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): There's no player combat; the world provides the threat; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does ..... appear?

The Rust Server Trends lists that take in ..... are: Modded Rust servers, tracked live and Rust PvE servers. These filters bring it up on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

Join the server

How do you connect to .....?

To join, enter client.connect 14.47.104.48:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/BCnQzM6zhC is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,^b,^p,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp0
Max players The server has 0 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build It runs game build 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.