Rust Server TrendsSeismic network · station log
Recording Stations11,614 Players34,171 Active2,816 Wipes · 3 h69 48 h

Station XX-13807 · no signal

190

Offline 14.20.165.144:28036 checked 13d ago

modded
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#13,807
top 64%
Last wipe
13d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-13807 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
59/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
131/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 117 on average
86/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 93 on average
28/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
3/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
9/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on 190?

190 uses a procedural map, which the game generates.

Which settings and rules apply on 190?

No gather rate appears in the name of 190. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. VAC, Valve's anti-cheat, is switched off.

Population

What is the current population on 190?

No players are recorded on 190 at this moment; it is offline, and the last sighting was 13 days 18 hours ago.

How does 190 rank against other Rust servers?

Over the last seven days, 190 recorded enough player hours to reach #13,807 worldwide, placing it in the top 64% of all ranked servers.

Server details

How reliably does 190 stay online?

190 is down at the moment; the last recorded contact was 13 days 18 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is 190 hosted?

Nothing about a region comes from 190. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 14.20.165.144:28036 is the address it uses.

Which Rust version is 190 running?

190 is running Rust network protocol 2048 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does 190 run its wipes?

Too few wipes of 190 are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 13 days 18 hours is how long the current world has been running.

Server tags

What do the server tags on 190 mean?

The game's server browser reads the tags 190 publishes: mp10 (Max players): Slots: 10; v2048 (Protocol): Your game needs to be on protocol 2048 to join; modded (Modded): Plugins or settings alter the game, so it's listed under Modded; oxide (Oxide): A plugin framework, Oxide (uMod), runs here; h758ed200 (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust; stok (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does 190 appear?

These Rust Server Trends lists include 190: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Last wipe: In the last 2 weeks.

Join the server

How do you connect to 190?

You can connect by pressing F1 in Rust and typing client.connect 14.20.165.144:28036 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,v2048,h758ed200,stok,modded,oxide

Game

mp10
Max players Slots: 10.
v2048
Protocol Your game needs to be on protocol 2048 to join.

Mods and access

modded
Modded Plugins or settings alter the game, so it's listed under Modded.
oxide
Oxide A plugin framework, Oxide (uMod), runs here.

Other

h758ed200
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.
stok
Custom tag The owner or a plugin applied this tag, which isn't part of standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.