Station XX-8162 · no signal
Shirasu
Offline 14.12.48.128:28015 checked 4d ago
- Players now
- 1/ 1
- 100% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 1
- peak 1
- Rank
- #8,162
- top 37%
- Last wipe
- 5d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 1of 1 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 5.1 daysbetween real wipes
- on rhythm
- 50%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 100%of its cycles kept half the crowd
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 23 Oct, 06:07 UTC5d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 22 Oct, 13:48 UTC6d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Sat 17 Oct, 11:44 UTC11d ago | M0.0■steady | 1 | – | 5.1 days | 1 | |
| Mon 12 Oct, 09:18 UTC16d ago | M0.0■steady | 1 | held half | 5.1 days | 1 | |
| Sun 4 Oct, 06:11 UTC24d ago | M0.0■steady | 1 | – | 8.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Shirasu?
The map on Shirasu is procedural, produced by the game.
Which settings and rules apply on Shirasu?
No gather rate appears in the name of Shirasu. At the game's default, groups can have up to 8 players. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on Shirasu right now?
A reading taken now finds Shirasu offline; the most recent activity was 4 days 15 hours ago. The seven-day average is 1 players, with a peak of 1.
How does Shirasu rank against other Rust servers?
On player hours for the past week, Shirasu sits at #8,162, which puts it inside the top 37% of every ranked server.
Server details
How reliably does Shirasu stay online?
As recorded now, Shirasu is not reachable, the last contact having been 4 days 15 hours ago. 11 of 168 hours in the last 7 full days were up time, 7% of the total. On 17 September 2026 it was recorded for the first time by Rust Server Trends.
Which region does Shirasu run from?
Nothing about a region comes from Shirasu. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 14.12.48.128:28015.
Which Rust version is Shirasu running?
Rust network protocol 2635 and build 168909 on Windows is what Shirasu runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
What does wipe day look like on Shirasu?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 100% of its recent wipes.
On what timetable does Shirasu run its wipes?
There is no next wipe to predict at Shirasu, since its wipes fall at irregular times. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 5 days 21 hours.
Server tags
What do the server tags on Shirasu mean?
These are the tags Shirasu publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): Slots: 1; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does Shirasu appear?
These Rust Server Trends lists include Shirasu: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Join the server
What steps get you onto Shirasu?
To join, enter client.connect 14.12.48.128:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.