Station XX-15270 · recording
rustservers.gg testing servers
Online 139.99.144.212:28015 checked 7m ago
- Players now
- 0/ 15
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,270
- top 69%
- Last wipe
- 28d ago
- no schedule published
- Next wipe
- 6d 13h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 15 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 6d 13h. The force wipe · high confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 6d 13hThu 5 Nov, 19:00 UTCFW
- 34d 13hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 1 Oct, 23:30 UTC FW28d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on rustservers.gg testing servers?
rustservers.gg testing servers runs a procedural map of size 2,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on rustservers.gg testing servers?
No gather rate appears in the name of rustservers.gg testing servers. The group limit is 8 players, the game's default. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is off: VAC, from Valve.
Population
How many players are recorded on rustservers.gg testing servers right now?
A reading taken now shows 0 players on rustservers.gg testing servers, which has 15 slots. Averaged across the last seven days, the population was 0 players.
How does rustservers.gg testing servers rank against other Rust servers?
Over the last seven days, rustservers.gg testing servers recorded enough player hours to reach #15,270 worldwide, placing it in the top 69% of all ranked servers.
Server details
How reliably does rustservers.gg testing servers stay online?
As recorded now, rustservers.gg testing servers is running. Going by the uptime figure it reports, it restarted about 3 days 14 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does rustservers.gg testing servers hold a steady tick rate?
The 48-hour average is 226 server fps; 208 is the lowest observed. The world held up to 28,131 entities at its peak, buildings and deployables included. Memory use peaked at 2,420 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does rustservers.gg testing servers run from?
A region is not published by rustservers.gg testing servers. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 139.99.144.212:28015.
Which Rust version is rustservers.gg testing servers running?
On Linux, rustservers.gg testing servers runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on rustservers.gg testing servers?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 1 hours after the wipe.
How often does rustservers.gg testing servers wipe, and on which days?
The force wipe is the only wipe rustservers.gg testing servers takes, once a month. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. 28 days 6 hours is how long the current world has been running.
Tags
What do the server tags on rustservers.gg testing servers mean?
These are the tags rustservers.gg testing servers publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): Slots: 15; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does rustservers.gg testing servers appear?
The Rust Server Trends lists that take in rustservers.gg testing servers are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Join the server
What steps get you onto rustservers.gg testing servers?
You can connect by pressing F1 in Rust and typing client.connect 139.99.144.212:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.