Rust Server TrendsSeismic network · station log
Recording Stations11,593 Players39,661 Active2,860 Wipes · 3 h129 48 h

Station XX-6769 · recording

RUSTLYFE101

Online 139.99.142.171:28041 checked 7m ago

moddedoxide
Connect
Players now
0/ 40
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,769
top 30%
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-6769 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 40 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123406:0015:0001:0010:0019:0004:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020006:0015:0001:0010:0019:0004:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct18 Oct21 Oct24 Oct27 Oct30 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap
1.2 daysbetween real wipes
wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctThu 15 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 16 Oct, 07:02 UTC13d ago M0.3rising 2 – running 0
Thu 15 Oct, 02:43 UTC15d ago M0.3rising 2 – 1.2 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
37/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
120/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
44/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
10/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
43/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
42/ 200
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RUSTLYFE101?

The procedural map on RUSTLYFE101 is size 4,000 with seed 420123, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on RUSTLYFE101?

You will find no gather rate in the name of RUSTLYFE101. At the game's default, groups can have up to 8 players. survival is the game mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on RUSTLYFE101?

At this moment, RUSTLYFE101 records 0 players across 40 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 2.

How does RUSTLYFE101 rank against other Rust servers?

Over the last seven days, RUSTLYFE101 recorded enough player hours to reach #6,769 worldwide, placing it in the top 30% of all ranked servers.

Server details

How reliably does RUSTLYFE101 stay online?

RUSTLYFE101 is up at the moment. Going by the uptime figure it reports, it restarted about 1 hours ago. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

How well does RUSTLYFE101 perform under load?

Its average server fps over the last 48 hours was 124, and it never dropped below 51. Buildings, deployables and all the rest of the world's entities brought it to a high of 91,215. Memory use peaked at 4,215 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does RUSTLYFE101 run from?

A region is not published by RUSTLYFE101. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 139.99.142.171:28041 is the address it uses.

Which Rust version is RUSTLYFE101 running?

RUSTLYFE101 is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on RUSTLYFE101?

On average, the busiest point of its recent wipes drew 2 players. The peak on the most recent wipe came 2 hours after the wipe.

On what timetable does RUSTLYFE101 run its wipes?

Too few wipes of RUSTLYFE101 are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 13 days 21 hours.

Tags

What do the server tags on RUSTLYFE101 mean?

These are the tags RUSTLYFE101 publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): Slots: 40; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RUSTLYFE101 appear?

You will find RUSTLYFE101 on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Join the server

How do you connect to RUSTLYFE101?

Enter client.connect 139.99.142.171:28041 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp40
Max players Slots: 40.
ts8
Group limit This uses the game default of 8 per team.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.