Rust Server TrendsSeismic network · station log
Recording Stations11,904 Players102,408 Active3,941 Wipes · 3 h403 48 h

Station XX-5155 · recording

Solo War

Online 139.99.142.169:23251 checked 11m ago

moddedoxide
Connect
Players now
0/ 10
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
1
peak 3
Rank
#5,155
top 23%
Last wipe
1d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-5155 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 10 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
−2into Thu 13:00 UTC
Peak · 48 h
3most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
0123418:0001:0008:0002:0009:0016:00Wiped Wed 28 Oct, 06:49 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
010020030040018:0001:0008:0002:0009:0016:00Wiped Wed 28 Oct, 06:49 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 28 Oct, 06:49 UTC1d ago – – – – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
153/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
126/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
194/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
97/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 88 on average
221/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
348/ 350
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Solo War?

Generated by the game, the map on Solo War is procedural, size 4,000 with seed 1410201025. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Solo War?

The name of Solo War gives no gather rate. The group limit is 8 players, the game's default. It plays in survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Solo War?

0 of the 10 slots on Solo War are filled right now. The seven-day average is 1 players, with a peak of 3. The last 48 hours show their highest activity at 08:00 UTC, averaging 3 players.

How does Solo War rank against other Rust servers?

On player hours for the past week, Solo War sits at #5,155, which puts it inside the top 23% of every ranked server.

Server facts

How reliably does Solo War stay online?

As recorded now, Solo War is running. Its reported uptime points to a restart about 13 hours ago. Of the 24 hours in the last 1 full day, it was up for 15, or 62% of the time. 27 October 2026 is when Rust Server Trends first recorded it.

Does Solo War hold a steady tick rate?

Across the last 48 hours it averaged 173 server fps, with a floor of 115. Buildings, deployables and all the rest of the world's entities brought it to a high of 93,985. Its highest memory use was 3,941 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Solo War run from?

No region is published by Solo War. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 139.99.142.169:23251.

What build of Rust does Solo War use?

Rust network protocol 2635 and build 168909 on Linux is what Solo War runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

On what timetable does Solo War run its wipes?

Too few wipes of Solo War are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 34 hours is how long the current world has been running.

Lists and tags

What do the server tags on Solo War mean?

The game's server browser reads the tags Solo War publishes: gmrust (Game mode): You'll find standard Rust survival here; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Solo War appear?

These Rust Server Trends lists include Solo War: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

How to join

What steps get you onto Solo War?

Enter client.connect 139.99.142.169:23251 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode You'll find standard Rust survival here.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build Game build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.