Rust Server TrendsSeismic network · station log
Recording Stations11,790 Players66,598 Active3,624 Wipes · 3 h126 48 h

Station OC-15771 · no signal

TechHeads | Chill | All Monuments

Offline OC 139.5.166.21:28015 checked 17d ago

vanillamoddedcarbon
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,771
top 71% · #192 in OC
Last wipe
26d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station OC-15771 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 71% of all ranked servers, top 90% in OC. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
vanilla + OC · groups of 16+ · monthly · 1 on average
0/ 75
Rustafied.com - AU Main OC · groups of 16+ · weekly · 148 on average
4/ 100
Rustafied.com - AU Monday OC · groups of 16+ · weekly · 119 on average
41/ 100
Rustopia.gg - AU Main OC · groups of 12+ · weekly · 60 on average
7/ 150
Rustafied.com - AU Long OC · groups of 16+ · monthly · 32 on average
13/ 100
Rustafied.com - AU Friday OC · groups of 16+ · weekly · 29 on average
8/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on TechHeads | Chill | All Monuments?

The map on TechHeads | Chill | All Monuments is procedural, produced by the game.

Which settings and rules apply on TechHeads | Chill | All Monuments?

The name of TechHeads | Chill | All Monuments gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on TechHeads | Chill | All Monuments right now?

A reading taken now finds TechHeads | Chill | All Monuments offline; the most recent activity was 17 days 4 hours ago.

How does TechHeads | Chill | All Monuments rank against other Rust servers?

For player hours across the last seven days, TechHeads | Chill | All Monuments takes #15,771 overall and #192 in Oceania, inside the top 71% of all ranked servers.

Server facts

How reliably does TechHeads | Chill | All Monuments stay online?

TechHeads | Chill | All Monuments is down at the moment; the last recorded contact was 17 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. On 11 October 2026 it was recorded for the first time by Rust Server Trends.

Which region does TechHeads | Chill | All Monuments run from?

With its OC tag, TechHeads | Chill | All Monuments lists itself in Oceania. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 139.5.166.21:28015 is the address it uses.

Which Rust version is TechHeads | Chill | All Monuments running?

On Linux, TechHeads | Chill | All Monuments runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does TechHeads | Chill | All Monuments run its wipes?

Too few wipes of TechHeads | Chill | All Monuments are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 26 days 12 hours is how long the current world has been running.

Tags

What do the server tags on TechHeads | Chill | All Monuments mean?

The game's server browser reads the tags TechHeads | Chill | All Monuments publishes: gmvanilla (Game mode): You'll find vanilla survival here; mp20 (Max players): The server has 20 slots; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166586 (Build): Game build: 166586; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): No region code is set for this server; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; OC (Oceania): In the server browser it appears under Oceania. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does TechHeads | Chill | All Monuments appear?

These Rust Server Trends lists include TechHeads | Chill | All Monuments: Oceania Rust servers, live and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Oceania; Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

How do you connect to TechHeads | Chill | All Monuments?

You can connect by pressing F1 in Rust and typing client.connect 139.5.166.21:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,^z,^y,^v,OC,gmvanilla,cs166586,ts8

Game

gmvanilla
Game mode You'll find vanilla survival here.
mp20
Max players The server has 20 slots.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166586
Build Game build: 166586.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code No region code is set for this server.

Difficulty

^v
Vanilla Unchanged from Facepunch's release: no altered rates, kits or rules.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

OC
Oceania In the server browser it appears under Oceania.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.