Station XX-15530 · no signal
.....
Offline 139.162.76.206:28015 checked 18d ago
- Players now
- 0/ ?
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,530
- top 70%
- Last wipe
- 26d ago
- biweekly schedule
- Next wipe
- 1d 22h
- Fri 30 Oct, 16:56 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of ? slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 16:56 UTC, in 1d 22h. Biweekly: 14 days after its last wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on .....?
..... runs a procedural map of size 4,000 with seed 1756347205, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on .....?
No gather rate appears in the name of ...... At the game's default, groups can have up to 8 players. pve is the game mode, no combat against other players. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
How many players are recorded on ..... right now?
..... is not responding at this moment and is offline, last seen 18 days 3 hours ago.
How does ..... rank against other Rust servers?
Over the last seven days, ..... recorded enough player hours to reach #15,530 worldwide, placing it in the top 70% of all ranked servers.
Operator and location
How reliably does ..... stay online?
No contact with ..... right now, and the last recorded contact was 18 days 3 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 10 October 2026.
Which region does ..... run from?
A region is not published by ...... The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 139.162.76.206:28015 is the address it uses.
What build of Rust does ..... use?
On Windows, ..... runs Rust network protocol 2634 and build 167398. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does ..... wipe, and on which days?
An estimate from biweekly: 14 days after its last wipe gives .....'s next wipe. The date of its next wipe is Friday 30 October at 16:56 UTC. It has run its current world for 26 days 1 hours. Every two weeks it wipes, according to the schedule in its tags.
Tags
What do the server tags on ..... mean?
The game's server browser reads the tags ..... publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): The server has 0 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167398 (Build): Game build: 167398; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ..... appear?
The Rust Server Trends lists that take in ..... are: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How to join
What steps get you onto .....?
You can connect by pressing F1 in Rust and typing client.connect 139.162.76.206:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. You can find its website at https://discord.com/invite/BCnQzM6zhC.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.