Station XX-16909 · no signal
September 2026 Plugin Compile Staging
Offline 138.84.35.182:28115 checked 30d ago
- Players now
- 0/ 200
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #16,909
- top 71%
- Last wipe
- 31d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 200 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on September 2026 Plugin Compile Staging?
You will find no gather rate in the name of September 2026 Plugin Compile Staging. Groups hold up to 8 players, which is the default for the game. In survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on September 2026 Plugin Compile Staging?
No players are recorded on September 2026 Plugin Compile Staging at this moment; it is offline, and the last sighting was 30 days 12 hours ago.
How does September 2026 Plugin Compile Staging rank against other Rust servers?
On player hours for the past week, September 2026 Plugin Compile Staging sits at #16,909, which puts it inside the top 71% of every ranked server.
Server facts
How reliably does September 2026 Plugin Compile Staging stay online?
No contact with September 2026 Plugin Compile Staging right now, and the last recorded contact was 30 days 12 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 28 September 2026 is when Rust Server Trends first recorded it.
Where in the world is September 2026 Plugin Compile Staging hosted?
A region is not published by September 2026 Plugin Compile Staging. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 138.84.35.182:28115 is the address it uses.
What build of Rust does September 2026 Plugin Compile Staging use?
Rust network protocol 2634 and build 166012 on Linux is what September 2026 Plugin Compile Staging runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does September 2026 Plugin Compile Staging wipe, and on which days?
The rhythm of September 2026 Plugin Compile Staging cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 31 days 2 hours.
Lists and tags
What do the server tags on September 2026 Plugin Compile Staging mean?
These are the tags September 2026 Plugin Compile Staging publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp200 (Max players): 200 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166012 (Build): It runs game build 166012; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; rustmaps (Custom tag): The owner or a plugin applied this tag, which isn't part of standard Rust. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does September 2026 Plugin Compile Staging appear?
You will find September 2026 Plugin Compile Staging on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to September 2026 Plugin Compile Staging?
Enter client.connect 138.84.35.182:28115 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.