Rust Server TrendsSeismic network · station log
Recording Stations11,890 Players103,751 Active3,994 Wipes · 3 h411 48 h

Station XX-15106 · no signal

Luna Raid - LGS3 test

Offline 138.84.34.198:28185 checked 14d ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,106
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15106 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct16 Oct18 Oct20 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Wed 14 Oct, 14:07 UTC15d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
126/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
128/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
197/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 95 on average
77/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 89 on average
226/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
349/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Luna Raid - LGS3 test?

The name of Luna Raid - LGS3 test gives no gather rate. The group limit is 64 players. It plays in survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Luna Raid - LGS3 test?

A reading taken now finds Luna Raid - LGS3 test offline; the most recent activity was 14 days 4 hours ago.

How does Luna Raid - LGS3 test rank against other Rust servers?

On player hours for the past week, Luna Raid - LGS3 test sits at #15,106, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does Luna Raid - LGS3 test stay online?

No contact with Luna Raid - LGS3 test right now, and the last recorded contact was 14 days 4 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 12 October 2026.

Where in the world is Luna Raid - LGS3 test hosted?

A region is not published by Luna Raid - LGS3 test. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 138.84.34.198:28185.

What build of Rust does Luna Raid - LGS3 test use?

Rust network protocol 2634 and build 167781 on Linux is what Luna Raid - LGS3 test runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

What does wipe day look like on Luna Raid - LGS3 test?

On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does Luna Raid - LGS3 test run its wipes?

The rhythm of Luna Raid - LGS3 test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 15 days 2 hours.

Server tags

What do the server tags on Luna Raid - LGS3 test mean?

Tags published by Luna Raid - LGS3 test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): 20 slots are available; ts64 (Group limit): Teams are capped at 64 players; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Luna Raid - LGS3 test appear?

You will find Luna Raid - LGS3 test on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Join the server

How do you connect to Luna Raid - LGS3 test?

To join, enter client.connect 138.84.34.198:28185 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players 20 slots are available.
ts64
Group limit Teams are capped at 64 players.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.