Rust Server TrendsSeismic network · station log
Recording Stations11,841 Players73,926 Active3,704 Wipes · 3 h221 48 h

Station XX-12872 · no signal

RustAI Self-hosted RCON test (lgs3)

Offline 138.84.34.162:28195 checked 13d ago

moddedoxide
Connect
Players now
1/ 10
10% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#12,872
top 60%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-12872 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 10 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct16 Oct18 Oct19 Oct21 Oct22 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 149 on average
187/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
127/ 100
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
88/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
25/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
28/ 1000
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 84 on average
274/ 700
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on RustAI Self-hosted RCON test (lgs3)?

A procedural map runs on RustAI Self-hosted RCON test (lgs3), generated by the game.

Which settings and rules apply on RustAI Self-hosted RCON test (lgs3)?

You will find no gather rate in the name of RustAI Self-hosted RCON test (lgs3). At the game's default, groups can have up to 8 players. In survival mode, the usual game of gathering, building and raiding. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on RustAI Self-hosted RCON test (lgs3) right now?

No players are recorded on RustAI Self-hosted RCON test (lgs3) at this moment; it is offline, and the last sighting was 13 days 23 hours ago.

How does RustAI Self-hosted RCON test (lgs3) rank against other Rust servers?

On player hours for the past week, RustAI Self-hosted RCON test (lgs3) sits at #12,872, which puts it inside the top 60% of every ranked server.

Operator and location

How reliably does RustAI Self-hosted RCON test (lgs3) stay online?

No contact with RustAI Self-hosted RCON test (lgs3) right now, and the last recorded contact was 13 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. 15 October 2026 is when Rust Server Trends first recorded it.

Where in the world is RustAI Self-hosted RCON test (lgs3) hosted?

Nothing about a region comes from RustAI Self-hosted RCON test (lgs3). The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 138.84.34.162:28195.

Which Rust version is RustAI Self-hosted RCON test (lgs3) running?

On Linux, RustAI Self-hosted RCON test (lgs3) runs Rust network protocol 2634 and build 166493. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

On what timetable does RustAI Self-hosted RCON test (lgs3) run its wipes?

The rhythm of RustAI Self-hosted RCON test (lgs3) cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 14 days 16 hours is how long the current world has been running.

Server tags

What do the server tags on RustAI Self-hosted RCON test (lgs3) mean?

These are the tags RustAI Self-hosted RCON test (lgs3) publishes for the browser to read: gmrust (Game mode): Survival in standard Rust; mp10 (Max players): Slots: 10; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): Your game needs to be on protocol 2634 to join; cs166493 (Build): The game build is 166493; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does RustAI Self-hosted RCON test (lgs3) appear?

These Rust Server Trends lists include RustAI Self-hosted RCON test (lgs3): Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to RustAI Self-hosted RCON test (lgs3)?

Enter client.connect 138.84.34.162:28195 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166493,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp10
Max players Slots: 10.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol Your game needs to be on protocol 2634 to join.
cs166493
Build The game build is 166493.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.