Rust Server TrendsSeismic network · station log
Recording Stations11,875 Players95,389 Active3,882 Wipes · 3 h393 48 h

Station XX-15222 · no signal

Luna Raid - LGS3 test

Offline 138.84.34.162:28185 checked 12d ago

moddedoxide
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,222
top 70%
Last wipe
15d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15222 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct19 Oct20 Oct22 Oct24 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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171/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 118 on average
182/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 94 on average
80/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 87 on average
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RustSpain.com | EU Main EU · groups of 12+ · weekly · 84 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which settings and rules apply on Luna Raid - LGS3 test?

The name of Luna Raid - LGS3 test gives no gather rate. 64 players is the most a group can hold. In survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. VAC, Valve's anti-cheat, is switched on.

Player counts

How many players are recorded on Luna Raid - LGS3 test right now?

A reading taken now finds Luna Raid - LGS3 test offline; the most recent activity was 12 days 7 hours ago.

How does Luna Raid - LGS3 test rank against other Rust servers?

On player hours for the past week, Luna Raid - LGS3 test sits at #15,222, which puts it inside the top 70% of every ranked server.

Server facts

How reliably does Luna Raid - LGS3 test stay online?

As recorded now, Luna Raid - LGS3 test is not reachable, the last contact having been 12 days 7 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 15 October 2026 it was recorded for the first time by Rust Server Trends.

Where in the world is Luna Raid - LGS3 test hosted?

No region is published by Luna Raid - LGS3 test. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 138.84.34.162:28185 is the address it uses.

Which Rust version is Luna Raid - LGS3 test running?

On Linux, Luna Raid - LGS3 test runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe schedule

On what timetable does Luna Raid - LGS3 test run its wipes?

The rhythm of Luna Raid - LGS3 test cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. It has run its current world for 15 days.

Lists and tags

What do the server tags on Luna Raid - LGS3 test mean?

Tags published by Luna Raid - LGS3 test and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp20 (Max players): Slots: 20; ts64 (Group limit): Each team can hold up to 64; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs167781 (Build): It runs game build 167781; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Luna Raid - LGS3 test appear?

You will find Luna Raid - LGS3 test on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How to join

How do you connect to Luna Raid - LGS3 test?

To join, enter client.connect 138.84.34.162:28185 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts64,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp20
Max players Slots: 20.
ts64
Group limit Each team can hold up to 64.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs167781
Build It runs game build 167781.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.