Station EA-15458 · no signal
EchoChamber_PC_Rust
Offline EA 138.199.22.67:28015 checked 40d ago
- Players now
- 0/ 69
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,458
- #478 in EA
- Last wipe
- 43d ago
- monthly schedule
- Next wipe
- 7d 18h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 69 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestWipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 18h. The force wipe
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on EchoChamber_PC_Rust?
The name of EchoChamber_PC_Rust gives no gather rate. Groups hold up to 8 players, which is the default for the game. It plays in pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. Rust's premium status is required to join. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on EchoChamber_PC_Rust?
EchoChamber_PC_Rust is not responding at this moment and is offline, last seen 40 days ago.
How does EchoChamber_PC_Rust rank against other Rust servers?
EchoChamber_PC_Rust is #478 in Asia and #15,458 worldwide on the past week's player hours, within the top – of ranked servers.
Server facts
How reliably does EchoChamber_PC_Rust stay online?
No contact with EchoChamber_PC_Rust right now, and the last recorded contact was 40 days ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 18 September 2026.
Where in the world is EchoChamber_PC_Rust hosted?
With its EA tag, EchoChamber_PC_Rust lists itself in Asia. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 138.199.22.67:28015.
What build of Rust does EchoChamber_PC_Rust use?
EchoChamber_PC_Rust is running Rust network protocol 2633 and build 163794 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe schedule
On what timetable does EchoChamber_PC_Rust run its wipes?
An estimate from the force wipe gives EchoChamber_PC_Rust's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. It has run its current world for 43 days 22 hours. A monthly wipe schedule is published in its tags.
Tags
What do the server tags on EchoChamber_PC_Rust mean?
The game's server browser reads the tags EchoChamber_PC_Rust publishes: gmrust (Game mode): You'll find standard Rust survival here; mp69 (Max players): 69 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs163794 (Build): The game build is 163794; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^p (PvE): The danger comes from the world, not from other players; ^q (Premium): Rust's premium status is required to join; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does EchoChamber_PC_Rust appear?
These Rust Server Trends lists include EchoChamber_PC_Rust: Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Asia; Type: Modded; Game mode: PvE and Premium; Server tag: Monthly ^m, PvE ^p, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Connecting
How do you connect to EchoChamber_PC_Rust?
You can connect by pressing F1 in Rust and typing client.connect 138.199.22.67:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. Rust's premium status is required to join.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.