Rust Server TrendsSeismic network · station log
Recording Stations11,817 Players87,514 Active3,688 Wipes · 3 h401 48 h

Station NA-15268 · recording

[US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits |

Online NA 138.199.12.77:28015 checked 9m ago

3x biweekly wipes moddedcarbon
Connect
Players now
0/ 150
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,268
top 68% · #1496 in NA
Last wipe
158d ago
biweekly schedule
Next wipe
6d 21h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15268 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 150 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123422:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 68% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
HollowServers.co 3x Solo/Duo |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 129 on average
215/ 240
HollowServers.co 3x Solo/Duo/Trio |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 121 on average
48/ 100
AceRust.com 3x Solo/Duo|LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 104 on average
298/ 300
AceRust.com 3x Solo/Duo/Trio/Quad |LootX3|JUST FULLWIPED NA · groups of 8+ · 3x · biweekly · 11 on average
14/ 150
OldFarts 3x Resources - No KOS - PVP zones NA · groups of 128+ · 3x · biweekly · 1 on average
3/ 100
[US] Upsurge Main | 3x Vanilla | 10/27 NA · groups of 12+ · 3x · weekly · 96 on average
42/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits |?

[US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | uses a procedural map, which the game generates.

Which settings and rules apply on [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits |?

Its name points to a gather rate of 3x on [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits |. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits |?

A reading taken now shows 0 players on [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits |, which has 150 slots. The population averaged 0 players over the past week.

How does [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | rank against other Rust servers?

For player hours across the last seven days, [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | takes #15,268 overall and #1,496 in North America, inside the top 68% of all ranked servers.

Server details

How reliably does [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | stay online?

As recorded now, [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | is running. It was up 99% of the time across the last 7 full days: 167 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | run from?

In North America [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | lists itself, with the tag NA. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 138.199.12.77:28015.

What build of Rust does [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | use?

On Linux, [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | runs Rust network protocol 2625 and build 151634. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

On what timetable does [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | run its wipes?

An estimate from the force wipe gives [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits |'s next wipe. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. It has run its current world for 158 days 22 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | mean?

Tags published by [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp150 (Max players): Slots: 150; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2625 (Protocol): To connect, your game must be on the same protocol, 2625; cs151634 (Build): The game build is 151634; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): The server browser files it under North America. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | appear?

The Rust Server Trends lists that take in [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits | are: 3x Rust servers, by live population, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 3x.

How to join

What steps get you onto [US-West] Terror Squad 3X PvP | Biweekly | Loot+ | TP | Kits |?

Enter client.connect 138.199.12.77:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp150,ptrak,$r?,v2625,^z,^y,^b,NA,gmrust,cs151634,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp150
Max players Slots: 150.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2625
Protocol To connect, your game must be on the same protocol, 2625.
cs151634
Build The game build is 151634.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America The server browser files it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.