Rust Server TrendsSeismic network · station log
Recording Stations11,621 Players38,053 Active2,842 Wipes · 3 h134 48 h

Station XX-4422 · no signal

PantiNet pn-260

Offline 138.16.177.82:38415 checked 2d ago

moddedoxide
Connect
Players now
0/ 105
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
13
peak 97
Rank
#4,422
top 20%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-4422 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 105 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k27 Oct28 Oct29 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 151 on average
30/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 123 on average
34/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 97 on average
12/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 EU · groups of 16+ · monthly · 94 on average
33/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 88 on average
44/ 200
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on PantiNet pn-260?

The map on PantiNet pn-260 is procedural, produced by the game.

Which settings and rules apply on PantiNet pn-260?

The name of PantiNet pn-260 gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. The server has VAC off, Valve's anti-cheat.

Player counts

What is the current population on PantiNet pn-260?

PantiNet pn-260 is not responding at this moment and is offline, last seen 2 days 12 hours ago. Across seven days this server recorded an average of 13 players and a peak of 97.

How does PantiNet pn-260 rank against other Rust servers?

The last seven days of player hours place PantiNet pn-260 at #4,422, in the top 20% of all ranked servers.

Server details

How reliably does PantiNet pn-260 stay online?

PantiNet pn-260 is down at the moment; the last recorded contact was 2 days 12 hours ago. Of the 48 hours in the last 2 full days, it was up for 0, or 0% of the time. Its earliest appearance in the records of Rust Server Trends dates to 27 October 2026.

Which region does PantiNet pn-260 run from?

No region is published by PantiNet pn-260. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 138.16.177.82:38415.

Which Rust version is PantiNet pn-260 running?

Rust network protocol 2635 and build 168909 on Linux is what PantiNet pn-260 runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

On what timetable does PantiNet pn-260 run its wipes?

The rhythm of PantiNet pn-260 cannot yet be told: too few of its wipes are on record. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 5 days 20 hours is how long the current world has been running.

Lists and tags

What do the server tags on PantiNet pn-260 mean?

The game's server browser reads the tags PantiNet pn-260 publishes: gmrust (Game mode): Survival in standard Rust; mp105 (Max players): Slots: 105; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does PantiNet pn-260 appear?

The Rust Server Trends lists that take in PantiNet pn-260 are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week; Average players: 10+ on average.

Connecting

What steps get you onto PantiNet pn-260?

You can connect by pressing F1 in Rust and typing client.connect 138.16.177.82:38415 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp105,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp105
Max players Slots: 105.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.