Rust Server TrendsSeismic network · station log
Recording Stations11,845 Players80,760 Active3,897 Wipes · 3 h164 48 h

Station XX-14855 · recording

Serradinha BattleField Bots Tests

Online 137.74.172.22:28015 checked 10m ago

quad moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 1
Rank
#14,855
top 67%
Last wipe
1d ago
no schedule published
Next wipe
–
no rhythm it keeps
Seismic record · station XX-14855 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Sun 23:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 67% of all ranked servers, and #606 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap
1.3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 2

The first 48 hours of its last wipes

Wed 21 OctTue 20 OctMon 19 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sun 25 Oct, 21:31 UTC1d ago – – – – running 0
Wed 21 Oct, 15:46 UTC6d ago M0.0rising 1 halved by day 2 4.2 days 0
Tue 20 Oct, 08:22 UTC7d ago M0.0rising 1 – 1.3 days 0
Mon 19 Oct, 14:43 UTC8d ago M0.0rising 1 – 0.7 days 0
Sun 18 Oct, 09:02 UTC9d ago M0.0rising 1 – 1.2 days 0
Fri 16 Oct, 17:14 UTC11d ago M0.0rising 1 – 1.7 days 0
Fri 16 Oct, 09:02 UTC11d ago M0.0rising 1 – 0.3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
⦿ ICEFUSE 100X Kamikaze (Solo/Duo/Trio/Quad|X100) NA · quad · 100x · weekly · 2 on average
3/ 200
#1 TITANRUST [X20/X50|MAX4|TP|KITS|ДЛЯ НОВИЧКОВ] EU · quad · 20x · weekly · 2 on average
3/ 200
【极光】100000000倍|枪战|礼包|建造|新手入门 EA · groups of 16+ · 18 on average
29/ 200
27/ 200
[EU] SnowDiablo [X2] ONE GRID FPS+SMALL MAP EU · trio · 2x · weekly · 3 on average
2/ 40
#1 BroRust X5/X10|MAX 3|WIPE 27.10|TP|KIT|LOOT+|SHOP EU · trio · 5x · weekly · 63 on average
133/ 150
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on Serradinha BattleField Bots Tests?

Generated by the game, the map on Serradinha BattleField Bots Tests is procedural, size 3,500 with seed 572989711. From this page you can look at it on RustMaps, since the same size and seed give the same map.

Which settings and rules apply on Serradinha BattleField Bots Tests?

You will find no gather rate in the name of Serradinha BattleField Bots Tests. The limit for a group is 4 players (quad). It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. The server has VAC on, Valve's anti-cheat.

Live population

How many players are recorded on Serradinha BattleField Bots Tests right now?

A reading taken now shows 0 players on Serradinha BattleField Bots Tests, which has 50 slots. The seven-day average is 0 players, with a peak of 1. The busiest point in the last 48 hours came at 22:00 UTC, averaging 0 players.

How does Serradinha BattleField Bots Tests rank against other Rust servers?

Over the last seven days, Serradinha BattleField Bots Tests recorded enough player hours to reach #14,855 worldwide, placing it in the top 67% of all ranked servers. It sits at #606 among quad servers.

Server facts

How reliably does Serradinha BattleField Bots Tests stay online?

Serradinha BattleField Bots Tests is up at the moment. The uptime it reports puts its last restart about 45 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.

Does Serradinha BattleField Bots Tests hold a steady tick rate?

Across the last 48 hours it averaged 88 server fps, with a floor of 49. Buildings, deployables and all the rest of the world's entities brought it to a high of 69,213. Memory use peaked at 3,179 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is Serradinha BattleField Bots Tests hosted?

No region is published by Serradinha BattleField Bots Tests. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 137.74.172.22:28015 is the address it uses.

What build of Rust does Serradinha BattleField Bots Tests use?

On Linux, Serradinha BattleField Bots Tests runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Serradinha BattleField Bots Tests?

The recent wipes averaged a busiest count of 1 players. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 2 in the wipes where it didn't hold.

On what timetable does Serradinha BattleField Bots Tests run its wipes?

No next wipe can be predicted for Serradinha BattleField Bots Tests, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 47 hours is how long the current world has been running.

Lists and tags

What do the server tags on Serradinha BattleField Bots Tests mean?

These are the tags Serradinha BattleField Bots Tests publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): Slots: 50; ts4 (Group limit): Each team can hold up to 4; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): The server has no region code; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Serradinha BattleField Bots Tests appear?

You will find Serradinha BattleField Bots Tests on the following Rust Server Trends lists: Modded Rust servers, tracked live and Rust battlefield servers. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 3 days.

Join the server

How do you connect to Serradinha BattleField Bots Tests?

Enter client.connect 137.74.172.22:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts4,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players Slots: 50.
ts4
Group limit Each team can hold up to 4.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code The server has no region code.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.