Rust Server TrendsSeismic network · station log
Recording Stations11,652 Players42,587 Active2,887 Wipes · 3 h102 48 h

Station NA-15264 · recording

PACK's US Main | Spleef | Facechecks | Arenas | Minigames

Online NA 137.184.229.132:28015 checked 9m ago

monthly wipes moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,264
top 69% · #1493 in NA
Last wipe
27d ago
monthly schedule
Next wipe
6d 15h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station NA-15264 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123404:0013:0023:0008:0017:0002:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040004:0013:0023:0008:0017:0002:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 69% of all ranked servers, top 80% in NA. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 15h. The force wipe · high confidence

wipe-day peak
0players, last three wipes

Coming wipes

  1. 6d 15hThu 5 Nov, 19:00 UTCFW
  2. 34d 15hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Fri 2 Oct, 04:05 UTC27d ago M0.0steady 0 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
4/ 200
29/ 50
RustGames.gg | Lucky Pillars - US EAST 1 NA · groups of 100+ · 14 on average
35/ 400
[US] BekerMelk's Bow Aim Training Server | AimTrain Face NA · no group limit · 1 on average
1/ 50
US FunServer x10000000|PVPBATTLEFIELD|KITS|TP|MAZE|KOTH|SF|RAID NA · groups of 100+ · 1e+07x · weekly · 8 on average
11/ 100
283/ 350
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

Generated by the game, the map on PACK's US Main | Spleef | Facechecks | Arenas | Minigames is procedural, size 4,000 with seed 1337. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

You will find no gather rate in the name of PACK's US Main | Spleef | Facechecks | Arenas | Minigames. At the game's default, groups can have up to 8 players. In minigames & battle royale mode, parkour, Bedwars, battle royale and arenas. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Population

How many players are recorded on PACK's US Main | Spleef | Facechecks | Arenas | Minigames right now?

At this moment, PACK's US Main | Spleef | Facechecks | Arenas | Minigames records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.

How does PACK's US Main | Spleef | Facechecks | Arenas | Minigames rank against other Rust servers?

For player hours across the last seven days, PACK's US Main | Spleef | Facechecks | Arenas | Minigames takes #15,264 overall and #1,493 in North America, inside the top 69% of all ranked servers.

Operator and location

How reliably does PACK's US Main | Spleef | Facechecks | Arenas | Minigames stay online?

PACK's US Main | Spleef | Facechecks | Arenas | Minigames is up at the moment. Its reported uptime points to a restart about 22 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does PACK's US Main | Spleef | Facechecks | Arenas | Minigames hold a steady tick rate?

Its average server fps over the last 48 hours was 250, and it never dropped below 189. Buildings, deployables and all the rest of the world's entities brought it to a high of 691. Memory use peaked at 1,428 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is PACK's US Main | Spleef | Facechecks | Arenas | Minigames hosted?

With its NA tag, PACK's US Main | Spleef | Facechecks | Arenas | Minigames lists itself in North America. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 137.184.229.132:28015 is the address it uses.

What build of Rust does PACK's US Main | Spleef | Facechecks | Arenas | Minigames use?

On Linux, PACK's US Main | Spleef | Facechecks | Arenas | Minigames runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

0 players, on average, was the busiest crowd at its recent wipes. The peak on the most recent wipe came 0 hours after the wipe.

On what timetable does PACK's US Main | Spleef | Facechecks | Arenas | Minigames run its wipes?

The force wipe is the only wipe PACK's US Main | Spleef | Facechecks | Arenas | Minigames takes, once a month. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 27 days 23 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on PACK's US Main | Spleef | Facechecks | Arenas | Minigames mean?

Tags published by PACK's US Main | Spleef | Facechecks | Arenas | Minigames and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): 50 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^m (Monthly): Once a month it wipes, with the force wipe from Facepunch; ^e (Minigames): Minigames including arenas, Bedwars and parkour; ^d (Combat training): Loot is handed to you for aim and PvP practice; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here; NA (North America): North America is the region it's listed under in the browser. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does PACK's US Main | Spleef | Facechecks | Arenas | Minigames appear?

The Rust Server Trends lists that take in PACK's US Main | Spleef | Facechecks | Arenas | Minigames are: Modded Rust servers, tracked live, Rust aim training servers, live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Modded; Server tag: Monthly ^m, Minigames ^e, Combat training ^d, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.

Join the server

What steps get you onto PACK's US Main | Spleef | Facechecks | Arenas | Minigames?

You can connect by pressing F1 in Rust and typing client.connect 137.184.229.132:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://packrat.cc.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,^e,^d,NA,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players 50 slots are available.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Wipe schedule

^m
Monthly Once a month it wipes, with the force wipe from Facepunch.

Gameplay

^e
Minigames Minigames including arenas, Bedwars and parkour.
^d
Combat training Loot is handed to you for aim and PvP practice.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Region

NA
North America North America is the region it's listed under in the browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.