Station XX-15423 · no signal
ChickenAreaPet Dev Server
Offline 136.35.126.218:28015 checked 4d ago
- Players now
- 0/ 5
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,423
- top 69%
- Last wipe
- 20d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 5 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on ChickenAreaPet Dev Server?
A procedural map runs on ChickenAreaPet Dev Server, generated by the game.
Which settings and rules apply on ChickenAreaPet Dev Server?
The name of ChickenAreaPet Dev Server gives no gather rate. The group limit is 8 players, the game's default. In survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Live population
What is the current population on ChickenAreaPet Dev Server?
No players are recorded on ChickenAreaPet Dev Server at this moment; it is offline, and the last sighting was 4 days 20 hours ago. The population averaged 0 players over the past week.
How does ChickenAreaPet Dev Server rank against other Rust servers?
On player hours for the past week, ChickenAreaPet Dev Server sits at #15,423, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does ChickenAreaPet Dev Server stay online?
As recorded now, ChickenAreaPet Dev Server is not reachable, the last contact having been 4 days 20 hours ago. 16 of 168 hours in the last 7 full days were up time, 10% of the total. 7 October 2026 is when Rust Server Trends first recorded it.
Which region does ChickenAreaPet Dev Server run from?
Nothing about a region comes from ChickenAreaPet Dev Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 136.35.126.218:28015.
Which Rust version is ChickenAreaPet Dev Server running?
ChickenAreaPet Dev Server is running Rust network protocol 2634 and build 167058 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
How often does ChickenAreaPet Dev Server wipe, and on which days?
On record so far are too few of ChickenAreaPet Dev Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 20 days 18 hours.
Server tags
What do the server tags on ChickenAreaPet Dev Server mean?
These are the tags ChickenAreaPet Dev Server publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): 5 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167058 (Build): It runs game build 167058; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does ChickenAreaPet Dev Server appear?
You will find ChickenAreaPet Dev Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
What steps get you onto ChickenAreaPet Dev Server?
Enter client.connect 136.35.126.218:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.