Station XX-15099 · no signal
MAP
Offline 136.243.93.125:28075 checked 11d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,099
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.1 daysbetween real wipes
- on rhythm
- 25%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Wed 14 Oct, 10:11 UTC14d ago | M0.0▲rising | 1 | – | running | 0 | |
| Tue 13 Oct, 08:04 UTC15d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Sat 10 Oct, 12:08 UTC17d ago | M0.0▲rising | 1 | – | 2.8 days | 0 | |
| Tue 6 Oct, 07:03 UTC22d ago | M0.0▲rising | 1 | halved by day 1 | 4.2 days | 0 | |
| Mon 5 Oct, 10:41 UTC23d ago | M0.0▲rising | 1 | – | 0.8 days | 0 | |
| Sun 4 Oct, 17:27 UTC23d ago | M0.0■steady | 1 | – | 0.7 days | 1 | |
| Thu 1 Oct, 15:35 UTC26d ago | M0.0▲rising | 1 | – | – | 3.1 days | 0 |
| Wed 30 Sep, 13:42 UTC27d ago | M0.0▲rising | 1 | – | 1.1 days | 0 | |
| Tue 29 Sep, 15:56 UTC28d ago | M0.5▲rising | 3 | – | 0.9 days | 0 | |
| Mon 28 Sep, 06:48 UTC30d ago | M0.5▲rising | 3 | – | 1.4 days | 0 | |
| Sat 26 Sep, 19:29 UTC31d ago | M0.3▲rising | 3 | – | 1.5 days | 1 | |
| Sat 26 Sep, 06:34 UTC32d ago | M0.3▲rising | 2 | – | 0.5 days | 0 | |
| Wed 23 Sep, 09:52 UTC35d ago | M0.0■steady | 1 | held half | 2.9 days | 1 | |
| Sun 20 Sep, 13:35 UTC37d ago | M0.0▲rising | 1 | halved by day 1 | 2.8 days | 0 | |
| Sat 19 Sep, 20:04 UTC38d ago | M0.0▲rising | 1 | – | 0.7 days | 0 | |
| Sat 19 Sep, 09:16 UTC39d ago | M0.0▲rising | 1 | – | 0.4 days | 0 | |
| Fri 18 Sep, 07:26 UTC40d ago | M0.3▲rising | 2 | – | 1.1 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on MAP?
MAP runs a procedural map of size 4,500 with seed 1337, produced by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. Its map carries the name MAP.
Which settings and rules apply on MAP?
You will find no gather rate in the name of MAP. The group limit is 8 players, the game's default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. Carbon is the plugin framework it runs. The server has VAC on, Valve's anti-cheat.
Population
What is the current population on MAP?
MAP is not responding at this moment and is offline, last seen 11 days 20 hours ago.
How does MAP rank against other Rust servers?
On player hours for the past week, MAP sits at #15,099, which puts it inside the top 70% of every ranked server.
Server details
How reliably does MAP stay online?
No contact with MAP right now, and the last recorded contact was 11 days 20 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is MAP hosted?
Nothing about a region comes from MAP. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.243.93.125:28075 is the address it uses.
What build of Rust does MAP use?
Rust network protocol 2634 and build 167781 on Windows is what MAP runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on MAP?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. It fell under half by day 1 in the wipes where it didn't hold.
On what timetable does MAP run its wipes?
No next wipe can be predicted for MAP, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 13 days 19 hours.
Server tags
What do the server tags on MAP mean?
The game's server browser reads the tags MAP publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does MAP appear?
You will find MAP on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto MAP?
Enter client.connect 136.243.93.125:28075 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.