Rust Server TrendsSeismic network · station log
Recording Stations11,743 Players54,666 Active3,375 Wipes · 3 h133 48 h

Station XX-15344 · recording

RustAddicted.com TEST Server - AIM, FFA, BEDWARS

Online 136.243.74.233:28065 checked 10m ago

moddedcarbon
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
54d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15344 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
MINICOPTER / HELICOPTER TRAINING groups of 8+ · 5 on average
5/ 100
PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP NA · groups of 8+ · 5 on average
5/ 15
・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X groups of 10+ · weekly · 5 on average
4/ 100
[EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 EU · no group limit · 4 on average
4/ 100
PVP Arena | Aimtrain groups of 8+ · 2 on average
0/ 40
[US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 NA · no group limit · 2 on average
1/ 100
Readings, in words

Quick answers

from the figures on this page

Server rules

Which map is running on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

Generated by the game, the map on RustAddicted.com TEST Server - AIM, FFA, BEDWARS is procedural, size 3,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.

Which settings and rules apply on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

No gather rate appears in the name of RustAddicted.com TEST Server - AIM, FFA, BEDWARS. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Player counts

What is the current population on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

At this moment, RustAddicted.com TEST Server - AIM, FFA, BEDWARS records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.

How does RustAddicted.com TEST Server - AIM, FFA, BEDWARS rank against other Rust servers?

The last seven days of player hours place RustAddicted.com TEST Server - AIM, FFA, BEDWARS at #15,344, in the top 69% of all ranked servers.

Server facts

How reliably does RustAddicted.com TEST Server - AIM, FFA, BEDWARS stay online?

RustAddicted.com TEST Server - AIM, FFA, BEDWARS is up at the moment. Its reported uptime points to a restart about 17 days 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

Does RustAddicted.com TEST Server - AIM, FFA, BEDWARS hold a steady tick rate?

The 48-hour average is 115 server fps; 113 is the lowest observed. The world held up to 11,012 entities at its peak, buildings and deployables included. Memory use peaked at 2,257 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run from?

A region is not published by RustAddicted.com TEST Server - AIM, FFA, BEDWARS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 136.243.74.233:28065.

What build of Rust does RustAddicted.com TEST Server - AIM, FFA, BEDWARS use?

RustAddicted.com TEST Server - AIM, FFA, BEDWARS is running Rust network protocol 2633 and build 164530 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

How often does RustAddicted.com TEST Server - AIM, FFA, BEDWARS wipe, and on which days?

On record so far are too few of RustAddicted.com TEST Server - AIM, FFA, BEDWARS's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 54 days 11 hours.

Lists and tags

What do the server tags on RustAddicted.com TEST Server - AIM, FFA, BEDWARS mean?

These are the tags RustAddicted.com TEST Server - AIM, FFA, BEDWARS publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RustAddicted.com TEST Server - AIM, FFA, BEDWARS appear?

These Rust Server Trends lists include RustAddicted.com TEST Server - AIM, FFA, BEDWARS: Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How to join

What steps get you onto RustAddicted.com TEST Server - AIM, FFA, BEDWARS?

You can connect by pressing F1 in Rust and typing client.connect 136.243.74.233:28065 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rustaddicted.com is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode You'll find standard Rust survival here.
mp50
Max players The server has 50 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2633
Protocol Game protocol 2633: to join, your game must match this version.
cs164530
Build It runs game build 164530.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.