Station XX-15344 · recording
RustAddicted.com TEST Server - AIM, FFA, BEDWARS
Online 136.243.74.233:28065 checked 10m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,344
- top 69%
- Last wipe
- 54d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
Generated by the game, the map on RustAddicted.com TEST Server - AIM, FFA, BEDWARS is procedural, size 3,500 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. The name of its map is Custom Map.
Which settings and rules apply on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
No gather rate appears in the name of RustAddicted.com TEST Server - AIM, FFA, BEDWARS. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
What is the current population on RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
At this moment, RustAddicted.com TEST Server - AIM, FFA, BEDWARS records 0 players across 50 slots. Averaged across the last seven days, the population was 0 players.
How does RustAddicted.com TEST Server - AIM, FFA, BEDWARS rank against other Rust servers?
The last seven days of player hours place RustAddicted.com TEST Server - AIM, FFA, BEDWARS at #15,344, in the top 69% of all ranked servers.
Server facts
How reliably does RustAddicted.com TEST Server - AIM, FFA, BEDWARS stay online?
RustAddicted.com TEST Server - AIM, FFA, BEDWARS is up at the moment. Its reported uptime points to a restart about 17 days 8 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.
Does RustAddicted.com TEST Server - AIM, FFA, BEDWARS hold a steady tick rate?
The 48-hour average is 115 server fps; 113 is the lowest observed. The world held up to 11,012 entities at its peak, buildings and deployables included. Memory use peaked at 2,257 MB. What you feel as lag is the combination of low fps and a rising entity count.
Which region does RustAddicted.com TEST Server - AIM, FFA, BEDWARS run from?
A region is not published by RustAddicted.com TEST Server - AIM, FFA, BEDWARS. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. The address it publishes is 136.243.74.233:28065.
What build of Rust does RustAddicted.com TEST Server - AIM, FFA, BEDWARS use?
RustAddicted.com TEST Server - AIM, FFA, BEDWARS is running Rust network protocol 2633 and build 164530 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
How often does RustAddicted.com TEST Server - AIM, FFA, BEDWARS wipe, and on which days?
On record so far are too few of RustAddicted.com TEST Server - AIM, FFA, BEDWARS's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 54 days 11 hours.
Lists and tags
What do the server tags on RustAddicted.com TEST Server - AIM, FFA, BEDWARS mean?
These are the tags RustAddicted.com TEST Server - AIM, FFA, BEDWARS publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2633 (Protocol): Game protocol 2633: to join, your game must match this version; cs164530 (Build): It runs game build 164530; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RustAddicted.com TEST Server - AIM, FFA, BEDWARS appear?
These Rust Server Trends lists include RustAddicted.com TEST Server - AIM, FFA, BEDWARS: Modded Rust servers, tracked live and Rust aim training servers, live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
How to join
What steps get you onto RustAddicted.com TEST Server - AIM, FFA, BEDWARS?
You can connect by pressing F1 in Rust and typing client.connect 136.243.74.233:28065 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://rustaddicted.com is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.