Station EU-15947 · no signal
Manc PVE TEST 10x | Monthly | Custom Vehicles
Offline EU 136.243.156.199:28015 checked 21d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,947
- top 72% · #2509 in EU
- Last wipe
- 25d ago
- monthly schedule
- Next wipe
- 8d 6h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
force wipes onlyNext wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
- usual gap
- 3 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1
Coming wipes
- 8d 6hThu 5 Nov, 19:00 UTCFW
- 36d 6hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 00:48 UTC25d ago | M0.0▲rising | 1 | – | running | 0 | |
| Wed 30 Sep, 20:36 UTC27d ago | M0.0▲rising | 1 | halved by day 1 | 2.2 days | 0 | |
| Sat 26 Sep, 21:45 UTC31d ago | M0.0▲rising | 1 | halved by day 1 | 4 days | 0 | |
| Wed 23 Sep, 22:00 UTC34d ago | M0.3▲rising | 2 | halved by day 1 | 3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on Manc PVE TEST 10x | Monthly | Custom Vehicles?
Generated by the game, the map on Manc PVE TEST 10x | Monthly | Custom Vehicles is procedural, size 5,096 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name 1k Procedural.
Which settings and rules apply on Manc PVE TEST 10x | Monthly | Custom Vehicles?
Going by its name, Manc PVE TEST 10x | Monthly | Custom Vehicles runs 10x gather. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on Manc PVE TEST 10x | Monthly | Custom Vehicles?
No players are recorded on Manc PVE TEST 10x | Monthly | Custom Vehicles at this moment; it is offline, and the last sighting was 21 days 2 hours ago.
How does Manc PVE TEST 10x | Monthly | Custom Vehicles rank against other Rust servers?
For player hours across the last seven days, Manc PVE TEST 10x | Monthly | Custom Vehicles takes #15,947 overall and #2,509 in Europe, inside the top 72% of all ranked servers.
Server details
How reliably does Manc PVE TEST 10x | Monthly | Custom Vehicles stay online?
No contact with Manc PVE TEST 10x | Monthly | Custom Vehicles right now, and the last recorded contact was 21 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Which region does Manc PVE TEST 10x | Monthly | Custom Vehicles run from?
In Europe Manc PVE TEST 10x | Monthly | Custom Vehicles lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.243.156.199:28015 is the address it uses.
Which Rust version is Manc PVE TEST 10x | Monthly | Custom Vehicles running?
Rust network protocol 2634 and build 166652 on Linux is what Manc PVE TEST 10x | Monthly | Custom Vehicles runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on Manc PVE TEST 10x | Monthly | Custom Vehicles?
The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.
How often does Manc PVE TEST 10x | Monthly | Custom Vehicles wipe, and on which days?
Once a month Manc PVE TEST 10x | Monthly | Custom Vehicles wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.
Server tags
What do the server tags on Manc PVE TEST 10x | Monthly | Custom Vehicles mean?
These are the tags Manc PVE TEST 10x | Monthly | Custom Vehicles publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Manc PVE TEST 10x | Monthly | Custom Vehicles appear?
These Rust Server Trends lists include Manc PVE TEST 10x | Monthly | Custom Vehicles: 10x Rust servers, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.
Connecting
What steps get you onto Manc PVE TEST 10x | Monthly | Custom Vehicles?
To join, enter client.connect 136.243.156.199:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.