Rust Server TrendsSeismic network · station log
Recording Stations11,729 Players69,238 Active3,594 Wipes · 3 h126 48 h

Station EU-15947 · no signal

Manc PVE TEST 10x | Monthly | Custom Vehicles

Offline EU 136.243.156.199:28015 checked 21d ago

10x monthly wipes vanillamoddedoxidepve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,947
top 72% · #2509 in EU
Last wipe
25d ago
monthly schedule
Next wipe
8d 6h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station EU-15947 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 100 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep4 Oct9 Oct14 Oct

Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence

usual gap
3 daysbetween real wipes
on rhythm
33%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
0%else halves by day 1

Coming wipes

  1. 8d 6hThu 5 Nov, 19:00 UTCFW
  2. 36d 6hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Sat 3 OctWed 30 SepSat 26 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 00:48 UTC25d ago M0.0rising 1 – running 0
Wed 30 Sep, 20:36 UTC27d ago M0.0rising 1 halved by day 1 2.2 days 0
Sat 26 Sep, 21:45 UTC31d ago M0.0rising 1 halved by day 1 4 days 0
Wed 23 Sep, 22:00 UTC34d ago M0.3rising 2 halved by day 1 3 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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5/ 50
NOVΛ PVE 10X|Crafting|Skills|R-Bases|EpicLoot|Kits|2XP|Legenda EU · groups of 8+ · 10x · monthly · 3 on average
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SLAYERS.GG 10x PVE EU ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BAS EU · groups of 10+ · 10x · monthly · 3 on average
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[RU][PVE] qwerty : x10 ; Quests ; SkillTree EU · groups of 10+ · 10x · monthly · 3 on average
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HQM.GG EU 10x PVE Monthly - Skins - Shop - TP - Quests - Kits EU · groups of 10+ · 10x · monthly · 2 on average
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[EU] Maximo's 10x PvE | No Raids-Noob Friendly-Drugs EU · groups of 8+ · 10x · monthly · 2 on average
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Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Manc PVE TEST 10x | Monthly | Custom Vehicles?

Generated by the game, the map on Manc PVE TEST 10x | Monthly | Custom Vehicles is procedural, size 5,096 with seed 1337. Size and seed produce the same map, so RustMaps can show it from this page. Its map carries the name 1k Procedural.

Which settings and rules apply on Manc PVE TEST 10x | Monthly | Custom Vehicles?

Going by its name, Manc PVE TEST 10x | Monthly | Custom Vehicles runs 10x gather. At the game's default, groups can have up to 8 players. pve is the game mode, no player-versus-player fighting. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. It describes itself as vanilla, which means rates, kits and rules are as Facepunch ships them. Anti-cheat is on: VAC, from Valve.

Player counts

What is the current population on Manc PVE TEST 10x | Monthly | Custom Vehicles?

No players are recorded on Manc PVE TEST 10x | Monthly | Custom Vehicles at this moment; it is offline, and the last sighting was 21 days 2 hours ago.

How does Manc PVE TEST 10x | Monthly | Custom Vehicles rank against other Rust servers?

For player hours across the last seven days, Manc PVE TEST 10x | Monthly | Custom Vehicles takes #15,947 overall and #2,509 in Europe, inside the top 72% of all ranked servers.

Server details

How reliably does Manc PVE TEST 10x | Monthly | Custom Vehicles stay online?

No contact with Manc PVE TEST 10x | Monthly | Custom Vehicles right now, and the last recorded contact was 21 days 2 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Which region does Manc PVE TEST 10x | Monthly | Custom Vehicles run from?

In Europe Manc PVE TEST 10x | Monthly | Custom Vehicles lists itself, with the tag EU. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 136.243.156.199:28015 is the address it uses.

Which Rust version is Manc PVE TEST 10x | Monthly | Custom Vehicles running?

Rust network protocol 2634 and build 166652 on Linux is what Manc PVE TEST 10x | Monthly | Custom Vehicles runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe pattern

What does wipe day look like on Manc PVE TEST 10x | Monthly | Custom Vehicles?

The recent wipes averaged a busiest count of 1 players. 0 hours into the latest wipe, the crowd reached its peak. Until the next wipe the crowd remained above half that peak in 0% of its recent wipes. By day 1 it fell below half in the wipes where it didn't hold.

How often does Manc PVE TEST 10x | Monthly | Custom Vehicles wipe, and on which days?

Once a month Manc PVE TEST 10x | Monthly | Custom Vehicles wipes, at the force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 25 days 11 hours is how long the current world has been running. Its tags state a monthly wipe schedule.

Server tags

What do the server tags on Manc PVE TEST 10x | Monthly | Custom Vehicles mean?

These are the tags Manc PVE TEST 10x | Monthly | Custom Vehicles publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EU (Europe): The server browser files it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Manc PVE TEST 10x | Monthly | Custom Vehicles appear?

These Rust Server Trends lists include Manc PVE TEST 10x | Monthly | Custom Vehicles: 10x Rust servers, EU Rust servers, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Region: Europe; Type: Vanilla and Modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Gather rate: 10x.

Connecting

What steps get you onto Manc PVE TEST 10x | Monthly | Custom Vehicles?

To join, enter client.connect 136.243.156.199:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,^m,^v,EU,^p,gmvanilla,cs166652,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166652
Build The game build is 166652.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Difficulty

^v
Vanilla Rates, kits and rules are as Facepunch ships them.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.