Rust Server TrendsSeismic network · station log
Recording Stations11,637 Players32,155 Active2,791 Wipes · 3 h71 48 h

Station EU-6722 · recording

[EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8

Online EU 136.243.0.224:28020 checked 9m ago

2x weekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#6,722
top 30% · #1953 in EU
Last wipe
6d ago
weekly schedule
Next wipe
13h
Thu 29 Oct, 17:53 UTC
Seismic record · station EU-6722 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+0into Tue 18:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75105:0014:0023:0008:0017:0003:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

0246805:0014:0023:0008:0017:0003:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 30% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 29 October, 17:53 UTC, in 13h. Every Thursday at 17:53 UTC · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
4players, last three wipes
crowd held
20%else halves by day 3

Coming wipes

  1. 13hThu 29 Oct, 17:53 UTC
  2. 7d 14hThu 5 Nov, 19:00 UTCFW
  3. 14d 13hThu 12 Nov, 17:53 UTC
  4. 21d 13hThu 19 Nov, 17:53 UTC
  5. 28d 13hThu 26 Nov, 17:53 UTC
  6. 35d 14hThu 3 Dec, 19:00 UTCFW
  7. 42d 13hThu 10 Dec, 17:53 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 20 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 17:53 UTC6d ago M0.3rising 2 – running 0
Thu 15 Oct, 17:53 UTC13d ago M0.5rising 4 halved by day 2 7 days 1
Thu 8 Oct, 17:54 UTC20d ago M0.8rising 6 halved by day 4 7 days 0
Thu 1 Oct, 17:54 UTC FW27d ago M0.3rising 2 held half 7 days 0
Thu 24 Sep, 17:53 UTC34d ago M0.8rising 7 halved by day 3 7 days 0
Thu 17 Sep, 17:53 UTC41d ago M0.5rising 3 halved by day 3 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 329 on average
461/ 490
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 313 on average
44/ 1000
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 277 on average
55/ 100
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 273 on average
85/ 1900
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 218 on average
23/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 129 on average
8/ 700
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?

[EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 runs a procedural map of size 3,750 with seed 1337, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.

Which settings and rules apply on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?

Going by its name, [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 runs 2x gather. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, standard play, with gathering, building and raiding. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Population

How many players are recorded on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 right now?

0 of the 100 slots on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 are filled right now. Averaged across the last seven days the population was 0 players, reaching a peak of 2. Averaged over the last 48 hours, the busiest hour was 18:00 UTC at 0 players.

How does [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 rank against other Rust servers?

The last seven days of player hours place [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 at #6,722, in the top 30% of all ranked servers and #1,953 in Europe.

Server details

How reliably does [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 stay online?

Right now, you can reach [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8. The uptime it reports puts its last restart about 21 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

Does [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 hold a steady tick rate?

Across the last 48 hours it averaged 5 server fps, with a floor of 5. Buildings, deployables and all the rest of the world's entities brought it to a high of 86,179. Memory use peaked at 2,970 MB. What you feel as lag is the combination of low fps and a rising entity count.

Where in the world is [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 hosted?

The EU tag is how [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 lists itself in Europe. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. The address it publishes is 136.243.0.224:28020.

Which Rust version is [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 running?

[EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 is running Rust network protocol 2635 and build 168909 on a machine with Linux. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?

On average, the busiest point of its recent wipes drew 4 players. The peak on the most recent wipe came 20 hours after the wipe. The crowd stayed above half that peak until the next wipe in 20% of its recent wipes. By day 3 it fell below half in the wipes where it didn't hold.

On what timetable does [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 run its wipes?

At [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 the wipes follow a every Thursday at 17:53 UTC rhythm. Thursday 29 October at 17:53 UTC is when its next wipe is due. It has run its current world for 6 days 10 hours. A weekly wipe schedule is published in its tags.

Server tags

What do the server tags on [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 mean?

Tags published by [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^w (Weekly): The server wipes every week; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; EU (Europe): In the server browser it appears under Europe. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 appear?

The Rust Server Trends lists that take in [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8 are: 2x Rust servers, listed live, EU Rust servers and Modded Rust servers, tracked live. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 2x.

How to join

What steps get you onto [EU/ESP] RustyLife 2x Weekly | TeamLimit 8 | x2 | Max 8?

To join, enter client.connect 136.243.0.224:28020 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/n2Ebu5qhu9 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^w
Weekly The server wipes every week.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.