Station NA-15412 · recording
[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad
Online NA 136.175.187.99:28015 checked 6m ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,412
- top 69% · #1542 in NA
- Last wipe
- 23d ago
- weekly schedule
- Next wipe
- 4d 16h
- Sun 1 Nov, 23:47 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers, top 82% in NA, and #630 of the quad servers (top 76%). Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Sunday 1 November, 23:47 UTC, in 4d 16h. Its weekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 4d 16hSun 1 Nov, 23:47 UTC
- 8d 12hThu 5 Nov, 19:00 UTCFW
- 11d 16hSun 8 Nov, 23:47 UTC
- 18d 16hSun 15 Nov, 23:47 UTC
- 25d 16hSun 22 Nov, 23:47 UTC
- 32d 16hSun 29 Nov, 23:47 UTC
- 36d 12hThu 3 Dec, 19:00 UTCFW
- 39d 16hSun 6 Dec, 23:47 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 23:47 UTC23d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad runs a procedural map of size 3,500 with seed 1337, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.
Which settings and rules apply on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
Going by its name, [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad runs 1.5x gather. The limit for a group is 4 players (quad). It plays in survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. Listed as Modded in the server browser, it changes the game through plugins or settings. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: rates, kits and rules are as Facepunch ships them. Joining is limited to players who have Rust's premium status. VAC, Valve's anti-cheat, is switched on.
Population
What is the current population on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
At this moment, [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad records 0 players across 250 slots. Averaged across the last seven days, the population was 0 players.
How does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad rank against other Rust servers?
The last seven days of player hours place [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad at #15,412, in the top 69% of all ranked servers and #1,542 in North America. The ranking for quad puts it at #630.
Server details
How reliably does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad stay online?
Right now, you can reach [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad. Its reported uptime points to a restart about 3 days 15 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 23 September 2026 is when Rust Server Trends first recorded it.
Does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad hold a steady tick rate?
Across the last 48 hours it averaged 116 server fps, with a floor of 108. At its highest, it carried 68,595 entities: buildings, deployables and the world's other contents. Memory use peaked at 2,477 MB. What you feel as lag is the combination of low fps and a rising entity count.
Where in the world is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad hosted?
In North America [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad lists itself, with the tag NA. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 136.175.187.99:28015.
What build of Rust does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad use?
[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is running Rust network protocol 2634 and build 166652 on a machine with Windows. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
On average, the busiest point of its recent wipes drew 1 players. 0 hours into the latest wipe, the crowd reached its peak.
On what timetable does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad run its wipes?
Its schedule cannot be confirmed, as too few of [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad's wipes are on record; the prediction follows its tag instead. The date of its next wipe is Sunday 1 November at 23:47 UTC. 23 days 7 hours is how long the current world has been running. The tags it publishes carry a weekly wipe schedule.
Lists and tags
What do the server tags on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad mean?
Tags published by [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad and read by the game's server browser include gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): Slots: 250; ts4 (Group limit): Each team can hold up to 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^w (Weekly): A wipe comes once a week; ^v (Vanilla): Rates, kits and rules are as Facepunch ships them; ^q (Premium): Joining is limited to players who have Rust's premium status; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; NA (North America): In the server browser it appears under North America. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad appear?
You will find [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad on the following Rust Server Trends lists: 1.5x Rust servers, Modded Rust servers, tracked live and North America Rust servers. On the server list, the filters it matches are: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1.5x.
Join the server
What steps get you onto [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?
Enter client.connect 136.175.187.99:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you. Joining is limited to players who have Rust's premium status.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.