Rust Server TrendsSeismic network · station log
Recording Stations11,829 Players89,289 Active4,008 Wipes · 3 h83 48 h

Station XX-15426 · recording

RUST Server

Online 136.175.187.87:28015 checked 1h ago

moddedcarbon
Connect
Players now
0/ 30
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,426
top 69%
Last wipe
81d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15426 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 30 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123419:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 157 on average
205/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 EU · groups of 8+ · weekly · 128 on average
121/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 116 on average
183/ 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 90 on average
126/ 700
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
19/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 84 on average
50/ 1000
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on RUST Server?

The procedural map on RUST Server is size 3,500 with seed 648252, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on RUST Server?

No gather rate appears in the name of RUST Server. The group limit is 8 players, the game's default. survival is the game mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Carbon. VAC, Valve's anti-cheat, is switched on.

Live population

What is the current population on RUST Server?

At this moment, RUST Server records 0 players across 30 slots. The seven-day average for this server is 0 players.

How does RUST Server rank against other Rust servers?

The last seven days of player hours place RUST Server at #15,426, in the top 69% of all ranked servers.

Server details

How reliably does RUST Server stay online?

Right now, you can reach RUST Server. Its reported uptime points to a restart about 4 days 3 hours ago. 168 of 168 hours in the last 7 full days were up time, 100% of the total. On 13 September 2026 it was recorded for the first time by Rust Server Trends.

How well does RUST Server perform under load?

Across the last 48 hours it averaged 105 server fps, with a floor of 94. The world held up to 69,717 entities at its peak, buildings and deployables included. Its highest memory use was 3,080 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is RUST Server hosted?

No region is published by RUST Server. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 136.175.187.87:28015.

Which Rust version is RUST Server running?

Rust network protocol 2632 and build 160556 on Windows is what RUST Server runs. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

How often does RUST Server wipe, and on which days?

On record so far are too few of RUST Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 81 days 19 hours is how long the current world has been running.

Server tags

What do the server tags on RUST Server mean?

The game's server browser reads the tags RUST Server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): The server has 30 slots; ts8 (Group limit): This uses the game default of 8 per team; v2632 (Protocol): Your game needs to be on protocol 2632 to join; cs160556 (Build): It runs game build 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does RUST Server appear?

The Rust Server Trends lists that take in RUST Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

What steps get you onto RUST Server?

Enter client.connect 136.175.187.87:28015 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.

Instrument codes

Server tags

what each one means

Published as mp30,ptrak,$r?,v2632,gmrust,cs160556,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp30
Max players The server has 30 slots.
ts8
Group limit This uses the game default of 8 per team.
v2632
Protocol Your game needs to be on protocol 2632 to join.
cs160556
Build It runs game build 160556.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.