Station US-15425 · recording
RUST Server
Online 136.175.187.84:28025 checked 8m ago
- Players now
- 0/ 50
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,425
- top 69%
- Last wipe
- 180d ago
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 50 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on RUST Server?
RUST Server runs a procedural map of size 5,000 with seed 1288064770, produced by the game. Size and seed produce the same map, so RustMaps can show it from this page. You will find the map named Custom Map.
Which settings and rules apply on RUST Server?
The name of RUST Server gives no gather rate. 100 players is the most a group can hold. survival is the game mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Plugins or settings alter the game here; the browser lists it as Modded. Its plugins are run through Carbon. VAC, Valve's anti-cheat, is switched on.
Player counts
How many players are recorded on RUST Server right now?
0 of the 50 slots on RUST Server are filled right now. Averaged across the last seven days, the population was 0 players.
How does RUST Server rank against other Rust servers?
On player hours for the past week, RUST Server sits at #15,425, which puts it inside the top 69% of every ranked server.
Server facts
How reliably does RUST Server stay online?
Right now, you can reach RUST Server. Its reported uptime points to a restart about 40 hours ago. Of the 168 hours in the last 7 full days, it was up for 168, or 100% of the time. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
Does RUST Server hold a steady tick rate?
The 48-hour average is 30 server fps; 27 is the lowest observed. The world held up to 60,952 entities at its peak, buildings and deployables included. Its highest memory use was 4,372 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does RUST Server run from?
No region comes from RUST Server, though its region code is us1. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 136.175.187.84:28025.
What build of Rust does RUST Server use?
Rust network protocol 2623 and build 148916 on Windows is what RUST Server runs. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe schedule
How often does RUST Server wipe, and on which days?
Too few wipes of RUST Server are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 180 days 23 hours is how long the current world has been running.
Server tags
What do the server tags on RUST Server mean?
These are the tags RUST Server publishes for the browser to read: gmrust (Game mode): You'll find standard Rust survival here; mp50 (Max players): The server has 50 slots; ts100 (Group limit): Teams are capped at 100 players; v2623 (Protocol): Game protocol 2623: to join, your game must match this version; cs148916 (Build): The game build is 148916; ptrak (Networking): Network layer: RakNet, the standard for Rust; $rus1 (Region code): The region code for this server is us1; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does RUST Server appear?
The Rust Server Trends lists that take in RUST Server are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Connecting
How do you connect to RUST Server?
Enter client.connect 136.175.187.84:28025 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.