Station XX-15097 · no signal
BizRust Carbon Dev
Offline 136.148.219.110:28015 checked 13d ago
- Players now
- 0/ 500
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,097
- top 70%
- Last wipe
- 13d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 500 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 1.6 daysbetween real wipes
- on rhythm
- 33%of its recent wipes
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 09:50 UTC13d ago | M0.0■steady | 1 | – | running | 1 | |
| Wed 14 Oct, 12:00 UTC14d ago | M0.0▲rising | 1 | – | 0.9 days | 0 | |
| Mon 12 Oct, 20:30 UTC16d ago | M0.0■steady | 1 | – | 1.6 days | 1 | |
| Mon 5 Oct, 14:06 UTC23d ago | M0.0■steady | 0 | – | 7.3 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on BizRust Carbon Dev?
No gather rate appears in the name of BizRust Carbon Dev. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Player counts
What is the current population on BizRust Carbon Dev?
No players are recorded on BizRust Carbon Dev at this moment; it is offline, and the last sighting was 13 days 11 hours ago.
How does BizRust Carbon Dev rank against other Rust servers?
Over the last seven days, BizRust Carbon Dev recorded enough player hours to reach #15,097 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does BizRust Carbon Dev stay online?
No contact with BizRust Carbon Dev right now, and the last recorded contact was 13 days 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 0, or 0% of the time. On 5 October 2026 it was recorded for the first time by Rust Server Trends.
Where in the world is BizRust Carbon Dev hosted?
Nothing about a region comes from BizRust Carbon Dev. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. 136.148.219.110:28015 is the address it uses.
What build of Rust does BizRust Carbon Dev use?
BizRust Carbon Dev is running Rust network protocol 2634 and build 167781 on a machine with Windows. The protocol must match for you to join, and Steam takes care of updating it.
Wipe day
What does wipe day look like on BizRust Carbon Dev?
The recent wipes averaged a busiest count of 1 players. 1 hours into the latest wipe, the crowd reached its peak.
How often does BizRust Carbon Dev wipe, and on which days?
There is no next wipe to predict at BizRust Carbon Dev, since its wipes fall at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 13 days 17 hours is how long the current world has been running.
Server tags
What do the server tags on BizRust Carbon Dev mean?
These are the tags BizRust Carbon Dev publishes for the browser to read: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): 500 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does BizRust Carbon Dev appear?
You will find BizRust Carbon Dev on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to BizRust Carbon Dev?
You can connect by pressing F1 in Rust and typing client.connect 136.148.219.110:28015 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.