Station XX-6900 · recording
OGA Games Solo
Online 135.148.172.207:28015 checked 10m ago
- Players now
- 0/ 1
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #6,900
- top 31%
- Last wipe
- 15d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 1 slots
- Motion · 24 h
- M0.0■steady+0 players
- Sharpest hour
- +1into Wed 19:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 31% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- usual gap
- 12 daysbetween real wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 6
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Tue 13 Oct, 18:53 UTC15d ago | M0.0▲rising | 1 | – | running | 0 | |
| Thu 1 Oct, 18:57 UTC FW27d ago | M0.0▲rising | 1 | halved by day 6 | 12 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on OGA Games Solo?
Generated by the game, the map on OGA Games Solo is procedural, size 4,500 with seed 121455989. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on OGA Games Solo?
You will find no gather rate in the name of OGA Games Solo. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. Listed as Modded in the server browser, it changes the game through plugins or settings. Its plugins are run through Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on OGA Games Solo?
At this moment, OGA Games Solo records 0 players across 1 slots. The seven-day average is 0 players, with a peak of 1. The last 48 hours show their highest activity at 19:00 UTC, averaging 1 players.
How does OGA Games Solo rank against other Rust servers?
Over the last seven days, OGA Games Solo recorded enough player hours to reach #6,900 worldwide, placing it in the top 31% of all ranked servers.
Server facts
How reliably does OGA Games Solo stay online?
Right now, you can reach OGA Games Solo. Its reported uptime points to a restart about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does OGA Games Solo hold a steady tick rate?
Its average server fps over the last 48 hours was 101, and it never dropped below 83. Buildings, deployables and all the rest of the world's entities brought it to a high of 119,780. Memory use peaked at 4,793 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does OGA Games Solo run from?
No region is published by OGA Games Solo. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 135.148.172.207:28015.
Which Rust version is OGA Games Solo running?
Rust network protocol 2635 and build 168909 on Linux is what OGA Games Solo runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on OGA Games Solo?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 1 hours after the wipe. Half that peak was held until the next wipe in 0% of its recent wipes. It fell under half by day 6 in the wipes where it didn't hold.
On what timetable does OGA Games Solo run its wipes?
Too few wipes of OGA Games Solo are on record yet to show its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 15 days 7 hours.
Lists and tags
What do the server tags on OGA Games Solo mean?
The game's server browser reads the tags OGA Games Solo publishes: gmrust (Game mode): You'll find standard Rust survival here; mp1 (Max players): The server has 1 slots; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does OGA Games Solo appear?
These Rust Server Trends lists include OGA Games Solo: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto OGA Games Solo?
To join, enter client.connect 135.148.172.207:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.