Station XX-2825 · recording
Falkors Retreat |PVE|Raidable Bases|Skill Tree|
Online 135.148.151.135:28015 checked 8m ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 1
- peak 6
- Rank
- #2,825
- top 13%
- Last wipe
- 12d ago
- biweekly schedule
- Next wipe
- 8d 10h
- Thu 5 Nov, 19:00 UTC FW
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −2into Wed 02:00 UTC
- Peak · 48 h
- 6most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
fixed weekdaysNext wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence
- usual gap
- 28 daysbetween real wipes
- on rhythm
- 100%of its recent wipes
- wipe-day peak
- 9players, last three wipes
- crowd held
- 0%else halves by day 10
Coming wipes
- 8d 10hThu 5 Nov, 19:00 UTCFW
- 15d 8hThu 12 Nov, 17:23 UTC
- 36d 10hThu 3 Dec, 19:00 UTCFW
- 43d 8hThu 10 Dec, 17:23 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Thu 15 Oct, 17:23 UTC12d ago | M1.0▲rising | 10 | – | running | 0 | |
| Thu 1 Oct, 17:49 UTC FW26d ago | M0.9▲rising | 8 | halved by day 12 | 14 days | 0 | |
| Thu 17 Sep, 17:41 UTC40d ago | M1.0▲rising | 9 | halved by day 8 | 14 days | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
Generated by the game, the map on Falkors Retreat |PVE|Raidable Bases|Skill Tree| is procedural, size 4,500 with seed 1532180907. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
The name of Falkors Retreat |PVE|Raidable Bases|Skill Tree| gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.
Live population
What is the current population on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
At this moment, Falkors Retreat |PVE|Raidable Bases|Skill Tree| records 0 players across 100 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The last 48 hours show their highest activity at 23:00 UTC, averaging 6 players.
How does Falkors Retreat |PVE|Raidable Bases|Skill Tree| rank against other Rust servers?
On player hours for the past week, Falkors Retreat |PVE|Raidable Bases|Skill Tree| sits at #2,825, which puts it inside the top 13% of every ranked server.
Operator and location
How reliably does Falkors Retreat |PVE|Raidable Bases|Skill Tree| stay online?
Right now, you can reach Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Going by the uptime figure it reports, it restarted about 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.
How well does Falkors Retreat |PVE|Raidable Bases|Skill Tree| perform under load?
Its average server fps over the last 48 hours was 145, and it never dropped below 115. At its highest, it carried 138,841 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,023 MB of memory. Low fps together with a growing entity count is what players experience as lag.
Where in the world is Falkors Retreat |PVE|Raidable Bases|Skill Tree| hosted?
No region is published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 135.148.151.135:28015 is the address it uses.
What build of Rust does Falkors Retreat |PVE|Raidable Bases|Skill Tree| use?
Rust network protocol 2635 and build 168909 on Linux is what Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe pattern
What does wipe day look like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
On average, the busiest point of its recent wipes drew 9 players. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it fell below half in the wipes where it didn't hold.
On what timetable does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run its wipes?
The wipe rhythm at Falkors Retreat |PVE|Raidable Bases|Skill Tree| is every 4 weeks on Thursday at 17:23 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 12 days 14 hours. Every two weeks it wipes, according to the schedule in its tags.
Server tags
What do the server tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| mean?
These are the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear?
The Rust Server Trends lists that take in Falkors Retreat |PVE|Raidable Bases|Skill Tree| are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.
Join the server
What steps get you onto Falkors Retreat |PVE|Raidable Bases|Skill Tree|?
To join, enter client.connect 135.148.151.135:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/QnjvHtNnBQ is where its website lives.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.