Rust Server TrendsSeismic network · station log
Recording Stations11,634 Players45,438 Active3,128 Wipes · 3 h92 48 h

Station XX-2825 · recording

Falkors Retreat |PVE|Raidable Bases|Skill Tree|

Online 135.148.151.135:28015 checked 8m ago

biweekly wipes moddedcarbonpve
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0falling
−1 players on the day
7-day average
1
peak 6
Rank
#2,825
top 13%
Last wipe
12d ago
biweekly schedule
Next wipe
8d 10h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-2825 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0falling−1 players
Sharpest hour
−2into Wed 02:00 UTC
Peak · 48 h
6most players in any hour
Channel 1 · calibrated

Players

AveragePeak
0246809:0018:0003:0013:0022:0007:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020009:0018:0003:0013:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
11k2k3k4k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 13% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. The force wipe · high confidence

usual gap
28 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
9players, last three wipes
crowd held
0%else halves by day 10

Coming wipes

  1. 8d 10hThu 5 Nov, 19:00 UTCFW
  2. 15d 8hThu 12 Nov, 17:23 UTC
  3. 36d 10hThu 3 Dec, 19:00 UTCFW
  4. 43d 8hThu 10 Dec, 17:23 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
02.557.510+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 10, 7 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 15 Oct, 17:23 UTC12d ago M1.0rising 10 – running 0
Thu 1 Oct, 17:49 UTC FW26d ago M0.9rising 8 halved by day 12 14 days 0
Thu 17 Sep, 17:41 UTC40d ago M1.0rising 9 halved by day 8 14 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
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118/ 2000
[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo EU · no group limit · biweekly · 236 on average
130/ 2000
Chrayntopia ♡ ︎PvE | RP | PvP NA · groups of 8+ · biweekly · 100 on average
45/ 200
【炮炮PVE启蒙】纯净|特色|突袭|技能 EA · groups of 16+ · biweekly · 59 on average
82/ 200
TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 EU · groups of 30+ · biweekly · 53 on average
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Rust Empires - Roleplay/RP friendly, Cities, PVE, No KOS outsid groups of 8+ · biweekly · 51 on average
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Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

Generated by the game, the map on Falkors Retreat |PVE|Raidable Bases|Skill Tree| is procedural, size 4,500 with seed 1532180907. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

The name of Falkors Retreat |PVE|Raidable Bases|Skill Tree| gives no gather rate. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Carbon. Anti-cheat is on: VAC, from Valve.

Live population

What is the current population on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

At this moment, Falkors Retreat |PVE|Raidable Bases|Skill Tree| records 0 players across 100 slots. Across seven days this server recorded an average of 1 players and a peak of 6. The last 48 hours show their highest activity at 23:00 UTC, averaging 6 players.

How does Falkors Retreat |PVE|Raidable Bases|Skill Tree| rank against other Rust servers?

On player hours for the past week, Falkors Retreat |PVE|Raidable Bases|Skill Tree| sits at #2,825, which puts it inside the top 13% of every ranked server.

Operator and location

How reliably does Falkors Retreat |PVE|Raidable Bases|Skill Tree| stay online?

Right now, you can reach Falkors Retreat |PVE|Raidable Bases|Skill Tree|. Going by the uptime figure it reports, it restarted about 20 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Falkors Retreat |PVE|Raidable Bases|Skill Tree| perform under load?

Its average server fps over the last 48 hours was 145, and it never dropped below 115. At its highest, it carried 138,841 entities: buildings, deployables and the world's other contents. It reached a ceiling of 5,023 MB of memory. Low fps together with a growing entity count is what players experience as lag.

Where in the world is Falkors Retreat |PVE|Raidable Bases|Skill Tree| hosted?

No region is published by Falkors Retreat |PVE|Raidable Bases|Skill Tree|. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 135.148.151.135:28015 is the address it uses.

What build of Rust does Falkors Retreat |PVE|Raidable Bases|Skill Tree| use?

Rust network protocol 2635 and build 168909 on Linux is what Falkors Retreat |PVE|Raidable Bases|Skill Tree| runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe pattern

What does wipe day look like on Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

On average, the busiest point of its recent wipes drew 9 players. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. By day 10 it fell below half in the wipes where it didn't hold.

On what timetable does Falkors Retreat |PVE|Raidable Bases|Skill Tree| run its wipes?

The wipe rhythm at Falkors Retreat |PVE|Raidable Bases|Skill Tree| is every 4 weeks on Thursday at 17:23 UTC. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. It has run its current world for 12 days 14 hours. Every two weeks it wipes, according to the schedule in its tags.

Server tags

What do the server tags on Falkors Retreat |PVE|Raidable Bases|Skill Tree| mean?

These are the tags Falkors Retreat |PVE|Raidable Bases|Skill Tree| publishes for the browser to read: gmvanilla (Game mode): Survival in vanilla mode; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): A region code has not been set; ^b (Biweekly): A wipe comes every second week; ^p (PvE): There's no player combat; the world provides the threat; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does Falkors Retreat |PVE|Raidable Bases|Skill Tree| appear?

The Rust Server Trends lists that take in Falkors Retreat |PVE|Raidable Bases|Skill Tree| are: Modded Rust servers, tracked live and Rust PvE servers. You will find it under these filters on the server list: Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Join the server

What steps get you onto Falkors Retreat |PVE|Raidable Bases|Skill Tree|?

To join, enter client.connect 135.148.151.135:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you. https://discord.com/invite/QnjvHtNnBQ is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^z,^y,^b,^p,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival in vanilla mode.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol To connect, your game must be on the same protocol, 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking Network layer: RakNet, the standard for Rust.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly A wipe comes every second week.

Gameplay

^p
PvE There's no player combat; the world provides the threat.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.