Rust Server TrendsSeismic network · station log
Recording Stations11,600 Players39,840 Active2,868 Wipes · 3 h129 48 h

Station XX-4420 · recording

Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio

Online 135.148.150.51:60406 checked 12m ago

2x weekly wipes moddedcarbon
Connect
Players now
0/ 60
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 6
Rank
#4,420
top 20%
Last wipe
13h ago
weekly schedule
Next wipe
6d 12h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-4420 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 60 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Thu 20:00 UTC
Peak · 48 h
1most players in any hour
Events picked
1wipe on this record, in red
Channel 1 · calibrated

Players

AveragePeakWipe
00.250.50.75107:0016:0002:0010:0019:0004:00Wiped Thu 29 Oct, 16:03 UTCWIPE

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

Server fpsWipe
05010015020007:0016:0002:0010:0019:0004:00Wiped Thu 29 Oct, 16:03 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep6 Oct14 Oct22 Oct30 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

fixed weekdays

Next wipe Thursday 5 November, 19:00 UTC, in 6d 12h. The force wipe · high confidence

usual gap
7 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
1players, last three wipes
crowd held
20%else halves by day 3.5

Coming wipes

  1. 6d 12hThu 5 Nov, 19:00 UTCFW
  2. 13d 10hThu 12 Nov, 16:03 UTC
  3. 20d 10hThu 19 Nov, 16:03 UTC
  4. 27d 10hThu 26 Nov, 16:03 UTC
  5. 34d 12hThu 3 Dec, 19:00 UTCFW
  6. 41d 10hThu 10 Dec, 16:03 UTC

The first 48 hours of its last wipes

Thu 22 OctThu 15 OctThu 8 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 29 Oct, 16:03 UTC13h ago – – – – running 0
Thu 22 Oct, 16:03 UTC7d ago M0.3rising 2 halved by day 6 7 days 0
Thu 15 Oct, 16:02 UTC14d ago M0.0rising 1 held half 7 days 0
Thu 8 Oct, 16:02 UTC21d ago M0.0steady 1 halved by day 5 7 days 1
Thu 1 Oct, 18:23 UTC FW28d ago M0.5rising 3 halved by day 2 6.9 days 0
Thu 24 Sep, 16:02 UTC35d ago M0.8rising 8 halved by day 2 7.1 days 1
Thu 17 Sep, 16:02 UTC42d ago M0.7rising 5 halved by day 5 7 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Magic Rust #18 — Vanilla 2x | Baйп 28.10 EU · groups of 150+ · 2x · weekly · 340 on average
244/ 240
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10 EU · groups of 300+ · 2x · weekly · 321 on average
16/ 1000
MIRAGE RUST | MONDAY 2x | VANILLA+ | Wipe 26.10 EU · groups of 300+ · 2x · weekly · 292 on average
47/ 1900
Magic Rust #14 — Modded 2x (No limit) | Pyccкий EU · groups of 300+ · 2x · weekly · 290 on average
56/ 100
РОССИЯ X2 / ДЛЯ НОВИЧКОВ / THIS IS RUST! EU · groups of 12+ · 2x · weekly · 220 on average
35/ 100
VANILLA x2 | GGRust #4 | Для нoвичкoв 2x EU · groups of 300+ · 2x · weekly · 132 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio?

The procedural map on Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio is size 2,000 with seed 1337, generated by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map. The name of its map is Custom Map.

Which settings and rules apply on Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio?

2x gather is what Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio runs, judging by its name. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Carbon. Anti-cheat is on: VAC, from Valve.

Population

How many players are recorded on Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio right now?

0 of the 60 slots on Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio are filled right now. Across seven days this server recorded an average of 0 players and a peak of 6. The last 48 hours show their highest activity at 20:00 UTC, averaging 1 players.

How does Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio rank against other Rust servers?

The last seven days of player hours place Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio at #4,420, in the top 20% of all ranked servers.

Server facts

How reliably does Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio stay online?

As recorded now, Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio is running. The uptime it reports puts its last restart about 11 hours ago. Of the 168 hours in the last 7 full days, it was up for 167, or 99% of the time. 13 September 2026 is when Rust Server Trends first recorded it.

How well does Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio perform under load?

The 48-hour average is 118 server fps; 46 is the lowest observed. The world held up to 15,115 entities at its peak, buildings and deployables included. Memory use peaked at 1,841 MB. What you feel as lag is the combination of low fps and a rising entity count.

Which region does Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio run from?

No region is published by Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 135.148.150.51:60406.

Which Rust version is Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio running?

On Linux, Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe day

What does wipe day look like on Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio?

On average, the busiest point of its recent wipes drew 1 players. 15 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 20% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 3.5.

On what timetable does Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio run its wipes?

The wipe rhythm at Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio is every Thursday at 16:03 UTC. When every Rust server wipes, at the force wipe on Thursday 5 November at 19:00 UTC, it takes its next wipe. The present world dates from 13 hours. The tags it publishes carry a weekly wipe schedule.

Tags

What do the server tags on Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio mean?

The game's server browser reads the tags Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio publishes: gmrust (Game mode): The game mode is standard Rust survival; mp60 (Max players): Slots: 60; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^w (Weekly): Wipes happen weekly; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework running here. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

On which Rust Server Trends lists does Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio appear?

You will find Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio on the following Rust Server Trends lists: 2x Rust servers, listed live and Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Weekly ^w, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last 24 hours; Gather rate: 2x.

Join the server

What steps get you onto Rusty Waffle | 2x One Grid+ | Vanilla+ | Solo | Duo | Trio?

You can connect by pressing F1 in Rust and typing client.connect 135.148.150.51:60406 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. For the website, go to https://discord.com/invite/DeW9FCSsXv.

Instrument codes

Server tags

what each one means

Published as mp60,ptrak,$r?,v2635,^z,^y,^w,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp60
Max players Slots: 60.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Wipe schedule

^w
Weekly Wipes happen weekly.

Mods and access

^z
Modded The game is changed by plugins or settings, placing it under Modded.
^y
Carbon Carbon is the plugin framework running here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.