Station XX-15290 · recording
[US] Scrap Kings 2x | BiWeekly | Quad
Online 135.148.150.139:60403 checked 10m ago
- Players now
- 0/ 250
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,290
- top 69%
- Last wipe
- 26d ago
- biweekly schedule
- Next wipe
- 1d 4h
- Sat 31 Oct, 04:13 UTC
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 250 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
from its schedule tagNext wipe Saturday 31 October, 04:13 UTC, in 1d 4h. Its biweekly schedule tag · low confidence
- wipe-day peak
- 1players, last three wipes
Coming wipes
- 1d 4hSat 31 Oct, 04:13 UTC
- 6d 19hThu 5 Nov, 19:00 UTCFW
- 15d 4hSat 14 Nov, 04:13 UTC
- 29d 4hSat 28 Nov, 04:13 UTC
- 34d 19hThu 3 Dec, 19:00 UTCFW
- 43d 4hSat 12 Dec, 04:13 UTC
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 4 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 3 Oct, 04:13 UTC26d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on [US] Scrap Kings 2x | BiWeekly | Quad?
The procedural map on [US] Scrap Kings 2x | BiWeekly | Quad is size 2,500 with seed 1, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on [US] Scrap Kings 2x | BiWeekly | Quad?
Its name points to a gather rate of 2x on [US] Scrap Kings 2x | BiWeekly | Quad. Groups hold up to 8 players, which is the default for the game. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. Oxide is the plugin framework it runs. Vanilla is the label it uses for itself: unchanged from Facepunch's release: no altered rates, kits or rules. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on [US] Scrap Kings 2x | BiWeekly | Quad?
0 of the 250 slots on [US] Scrap Kings 2x | BiWeekly | Quad are filled right now. Averaged across the last seven days, the population was 0 players.
How does [US] Scrap Kings 2x | BiWeekly | Quad rank against other Rust servers?
The last seven days of player hours place [US] Scrap Kings 2x | BiWeekly | Quad at #15,290, in the top 69% of all ranked servers.
Operator and location
How reliably does [US] Scrap Kings 2x | BiWeekly | Quad stay online?
Right now, you can reach [US] Scrap Kings 2x | BiWeekly | Quad. The uptime it reports puts its last restart about 17 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does [US] Scrap Kings 2x | BiWeekly | Quad perform under load?
The 48-hour average is 231 server fps; 162 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 30,891. Memory use peaked at 1,468 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does [US] Scrap Kings 2x | BiWeekly | Quad run from?
The name of [US] Scrap Kings 2x | BiWeekly | Quad points to North America, even though it publishes no region tag. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 135.148.150.139:60403.
What build of Rust does [US] Scrap Kings 2x | BiWeekly | Quad use?
[US] Scrap Kings 2x | BiWeekly | Quad is running Rust network protocol 2635 and build 168909 on a machine with Linux. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe pattern
What does wipe day look like on [US] Scrap Kings 2x | BiWeekly | Quad?
On average, the busiest point of its recent wipes drew 1 players. 4 hours into the latest wipe, the crowd reached its peak.
How often does [US] Scrap Kings 2x | BiWeekly | Quad wipe, and on which days?
The prediction is taken from its tag, since [US] Scrap Kings 2x | BiWeekly | Quad has too few wipes on record to confirm the schedule. The date of its next wipe is Saturday 31 October at 04:13 UTC. The present world dates from 26 days 19 hours. In its tags it sets out a wipe schedule of every two weeks.
Lists and tags
What do the server tags on [US] Scrap Kings 2x | BiWeekly | Quad mean?
Tags published by [US] Scrap Kings 2x | BiWeekly | Quad and read by the game's server browser include gmvanilla (Game mode): This is vanilla survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): Unchanged from Facepunch's release: no altered rates, kits or rules; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does [US] Scrap Kings 2x | BiWeekly | Quad appear?
The Rust Server Trends lists that take in [US] Scrap Kings 2x | BiWeekly | Quad are: 2x Rust servers, listed live, Modded Rust servers, tracked live and North America Rust servers. You will find it under these filters on the server list: Region: North America; Type: Vanilla and Modded; Server tag: Biweekly ^b, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Gather rate: 2x.
Join the server
How do you connect to [US] Scrap Kings 2x | BiWeekly | Quad?
Enter client.connect 135.148.150.139:60403 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.