Rust Server TrendsSeismic network · station log
Recording Stations11,695 Players53,611 Active3,212 Wipes · 3 h137 48 h

Station XX-6472 · recording

Rustwalker Ranch

Online 135.148.150.112:60415 checked 9m ago

biweekly wipes moddedoxide
Connect
Players now
0/ 100
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 3
Rank
#6,472
top 29%
Last wipe
6d ago
biweekly schedule
Next wipe
7d 9h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-6472 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 100 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+2into Thu 03:00 UTC
Peak · 48 h
2most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.511.5210:0019:0004:0013:0023:0008:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

05010015020010:0019:0004:0013:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k1 Oct7 Oct12 Oct18 Oct23 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence

usual gap
6.9 daysbetween real wipes
on rhythm
100%of its recent wipes
wipe-day peak
2players, last three wipes
crowd held
50%else halves by day 2

Coming wipes

  1. 7d 9hThu 5 Nov, 19:00 UTCFW
  2. 21d 11hThu 19 Nov, 21:47 UTC
  3. 35d 9hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Thu 22 OctFri 16 OctFri 9 Oct
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Thu 22 Oct, 21:47 UTC6d ago M0.0rising 1 – running 0
Fri 16 Oct, 04:16 UTC13d ago M0.5rising 3 halved by day 2 6.7 days 0
Fri 9 Oct, 01:40 UTC20d ago M0.3rising 2 held half 7.1 days 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Friendly Seattle: No KOS | Chill | Noob Friendly NA · groups of 8+ · biweekly · 42 on average
17/ 100
[JP]初心者PVPサーバー|RaidTime・ Events EA · groups of 10+ · biweekly · 16 on average
3/ 100
СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 EU · groups of 50+ · biweekly · 9 on average
9/ 200
RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ EU · groups of 8+ · biweekly · 8 on average
6/ 200
Rust Empires II - Roleplay/RP friendly, Cities, PVE, No KOS out groups of 8+ · biweekly · 5 on average
5/ 50
Fudge Begynderserver(Casual Beta:Ticket on discord for access) groups of 8+ · biweekly · 4 on average
1/ 50
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Rustwalker Ranch?

The procedural map on Rustwalker Ranch is size 4,000 with seed 2019206535, generated by the game. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Rustwalker Ranch?

You will find no gather rate in the name of Rustwalker Ranch. Groups hold up to 8 players, which is the default for the game. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on Rustwalker Ranch?

0 of the 100 slots on Rustwalker Ranch are filled right now. The seven-day average is 0 players, with a peak of 3. The busiest point in the last 48 hours came at 03:00 UTC, averaging 2 players.

How does Rustwalker Ranch rank against other Rust servers?

On player hours for the past week, Rustwalker Ranch sits at #6,472, which puts it inside the top 29% of every ranked server.

Operator and location

How reliably does Rustwalker Ranch stay online?

As recorded now, Rustwalker Ranch is running. The uptime it reports puts its last restart about 3 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. Its earliest appearance in the records of Rust Server Trends dates to 1 October 2026.

Does Rustwalker Ranch hold a steady tick rate?

Its average server fps over the last 48 hours was 104, and it never dropped below 14. The world held up to 119,381 entities at its peak, buildings and deployables included. Its highest memory use was 6,252 MB. Low fps together with a growing entity count is what players experience as lag.

Which region does Rustwalker Ranch run from?

Nothing about a region comes from Rustwalker Ranch. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 135.148.150.112:60415 is the address it uses.

What build of Rust does Rustwalker Ranch use?

On Linux, Rustwalker Ranch runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe schedule

What does wipe day look like on Rustwalker Ranch?

The recent wipes averaged a busiest count of 2 players. 1 hours into the latest wipe, the crowd reached its peak. Half that peak was held until the next wipe in 50% of its recent wipes. By day 2 it fell below half in the wipes where it didn't hold.

On what timetable does Rustwalker Ranch run its wipes?

The prediction is taken from its tag, since Rustwalker Ranch has too few wipes on record to confirm the schedule. On Thursday 5 November at 19:00 UTC the force wipe arrives: that is its next wipe, and every Rust server wipes then. The present world dates from 6 days 12 hours. Every two weeks it wipes, according to the schedule in its tags.

Tags

What do the server tags on Rustwalker Ranch mean?

Tags published by Rustwalker Ranch and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp100 (Max players): The server has 100 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Game protocol 2635: to join, your game must match this version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^b (Biweekly): It wipes once a fortnight; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Rustwalker Ranch appear?

You will find Rustwalker Ranch on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last week.

Connecting

How do you connect to Rustwalker Ranch?

To join, enter client.connect 135.148.150.112:60415 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,^b,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp100
Max players The server has 100 slots.
ts8
Group limit Teams max out at 8, the default set by the game.
v2635
Protocol Game protocol 2635: to join, your game must match this version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.