Station XX-15262 · recording
A Shockbyte Rust Server
Online 135.148.15.184:20799 checked 14m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,262
- top 69%
- Last wipe
- 27d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 4players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Fri 2 Oct, 18:06 UTC27d ago | M0.6▲rising | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on A Shockbyte Rust Server?
Generated by the game, the map on A Shockbyte Rust Server is procedural, size 2,500 with seed 744831120. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on A Shockbyte Rust Server?
The name of A Shockbyte Rust Server gives no gather rate. At the game's default, groups can have up to 8 players. In survival mode, standard play, with gathering, building and raiding. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.
Population
How many players are recorded on A Shockbyte Rust Server right now?
At this moment, A Shockbyte Rust Server records 0 players across 40 slots. The population averaged 0 players over the past week.
How does A Shockbyte Rust Server rank against other Rust servers?
The last seven days of player hours place A Shockbyte Rust Server at #15,262, in the top 69% of all ranked servers.
Server details
How reliably does A Shockbyte Rust Server stay online?
As recorded now, A Shockbyte Rust Server is running. Going by the uptime figure it reports, it restarted about 6 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 2 October 2026 is when Rust Server Trends first recorded it.
How well does A Shockbyte Rust Server perform under load?
Across the last 48 hours it averaged 226 server fps, with a floor of 205. Buildings, deployables and all the rest of the world's entities brought it to a high of 30,023. Memory use peaked at 2,773 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is A Shockbyte Rust Server hosted?
Nothing about a region comes from A Shockbyte Rust Server. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 135.148.15.184:20799.
What build of Rust does A Shockbyte Rust Server use?
A Shockbyte Rust Server is running Rust network protocol 2635 and build 168909 on a machine with Linux. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on A Shockbyte Rust Server?
The recent wipes averaged a busiest count of 4 players. 0 hours after the latest wipe, the crowd peaked.
How often does A Shockbyte Rust Server wipe, and on which days?
On record so far are too few of A Shockbyte Rust Server's wipes to tell its rhythm. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 6 hours.
Server tags
What do the server tags on A Shockbyte Rust Server mean?
Tags published by A Shockbyte Rust Server and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp40 (Max players): 40 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.
On which Rust Server Trends lists does A Shockbyte Rust Server appear?
You will find A Shockbyte Rust Server on the following Rust Server Trends lists: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Connecting
What steps get you onto A Shockbyte Rust Server?
You can connect by pressing F1 in Rust and typing client.connect 135.148.15.184:20799 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.