Station XX-13029 · recording
The Boy's Server
Online 135.148.15.143:28742 checked 12m ago
- Players now
- 0/ 40
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,029
- top 59%
- Last wipe
- 11d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 40 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 2players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 18 Oct, 14:28 UTC11d ago | M0.3▲rising | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageMap and rules
Which map is running on The Boy's Server?
Generated by the game, the map on The Boy's Server is procedural, size 3,700 with seed 524432280. Size and seed produce the same map, so RustMaps can show it from this page.
Which settings and rules apply on The Boy's Server?
You will find no gather rate in the name of The Boy's Server. Groups hold up to 8 players, which is the default for the game. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Player counts
What is the current population on The Boy's Server?
A reading taken now shows 0 players on The Boy's Server, which has 40 slots. Across seven days this server recorded an average of 0 players and a peak of 1.
How does The Boy's Server rank against other Rust servers?
Over the last seven days, The Boy's Server recorded enough player hours to reach #13,029 worldwide, placing it in the top 59% of all ranked servers.
Server details
How reliably does The Boy's Server stay online?
The Boy's Server is up at the moment. Going by the uptime figure it reports, it restarted about 18 hours ago. It was up 92% of the time across the last 7 full days: 155 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.
How well does The Boy's Server perform under load?
The 48-hour average is 144 server fps; 95 is the lowest observed. At its highest, it carried 76,146 entities: buildings, deployables and the world's other contents. Memory use peaked at 3,834 MB. Low fps together with a growing entity count is what players experience as lag.
Which region does The Boy's Server run from?
Nothing about a region comes from The Boy's Server. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 135.148.15.143:28742.
Which Rust version is The Boy's Server running?
On Linux, The Boy's Server runs Rust network protocol 2635 and build 168909. You can only join when your game is on the same protocol, which Steam updates for you.
Wipe day
What does wipe day look like on The Boy's Server?
2 players, on average, was the busiest crowd at its recent wipes. 1 hours after the latest wipe, the crowd peaked.
On what timetable does The Boy's Server run its wipes?
On record so far are too few of The Boy's Server's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 11 days 18 hours.
Server tags
What do the server tags on The Boy's Server mean?
The game's server browser reads the tags The Boy's Server publishes: gmrust (Game mode): Survival in standard Rust; mp40 (Max players): The server has 40 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): To connect, your game must be on the same protocol, 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does The Boy's Server appear?
The Rust Server Trends lists that take in The Boy's Server are: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Connecting
How do you connect to The Boy's Server?
You can connect by pressing F1 in Rust and typing client.connect 135.148.15.143:28742 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.