Station XX-15310 · recording
Slushi's World
Online 135.148.15.130:25381 checked 13m ago
- Players now
- 0/ 16
- 0% full
- Motion · 24 h
- M0.0■steady
- +0 players on the day
- 7-day average
- 0
- peak –
- Rank
- #15,310
- top 69%
- Last wipe
- 12d ago
- no schedule published
- Next wipe
- –
- no rhythm it keeps
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 16 slots
- Motion · 24 h
- M0.0■steady+0 players
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
no rhythm it keepsIts wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
- usual gap
- 10.1 daysbetween real wipes
- on rhythm
- 0%of its recent wipes
- wipe-day peak
- 1players, last three wipes
- crowd held
- 0%else halves by day 1.5
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sat 17 Oct, 01:33 UTC12d ago | M0.0▲rising | 1 | – | running | 0 | |
| Sat 3 Oct, 21:36 UTC25d ago | M0.0▲rising | 1 | halved by day 2 | 13.2 days | 0 | |
| Sat 26 Sep, 19:36 UTC32d ago | M0.0■steady | 1 | halved by day 1 | 7.1 days | 1 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which map is running on Slushi's World?
Slushi's World runs a procedural map of size 1,499 with seed 151, produced by the game. From this page you can look at it on RustMaps, since the same size and seed give the same map.
Which settings and rules apply on Slushi's World?
The name of Slushi's World gives no gather rate. At the game's default, groups can have up to 8 players. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players are both allowed. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.
Population
How many players are recorded on Slushi's World right now?
0 of the 16 slots on Slushi's World are filled right now. Averaged across the last seven days, the population was 0 players.
How does Slushi's World rank against other Rust servers?
Over the last seven days, Slushi's World recorded enough player hours to reach #15,310 worldwide, placing it in the top 69% of all ranked servers.
Operator and location
How reliably does Slushi's World stay online?
Slushi's World is up at the moment. The uptime it reports puts its last restart about 1 hours ago. 167 of 168 hours in the last 7 full days were up time, 99% of the total. 13 September 2026 is when Rust Server Trends first recorded it.
Does Slushi's World hold a steady tick rate?
Its average server fps over the last 48 hours was 238, and it never dropped below 218. At its highest, it carried 9,225 entities: buildings, deployables and the world's other contents. Its highest memory use was 2,990 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Where in the world is Slushi's World hosted?
Nothing about a region comes from Slushi's World. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. You reach it at 135.148.15.130:25381.
What build of Rust does Slushi's World use?
On Linux, Slushi's World runs Rust network protocol 2635 and build 168909. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Slushi's World?
The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. In the wipes that didn't hold, the crowd was below half by day 1.5.
On what timetable does Slushi's World run its wipes?
No next wipe can be predicted for Slushi's World, which wipes at irregular times. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC. 12 days 16 hours is how long the current world has been running.
Lists and tags
What do the server tags on Slushi's World mean?
Tags published by Slushi's World and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp16 (Max players): 16 slots are available; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Slushi's World appear?
The Rust Server Trends lists that take in Slushi's World are: Modded Rust servers, tracked live. You will find it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Join the server
How do you connect to Slushi's World?
To join, enter client.connect 135.148.15.130:25381 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.