Rust Server TrendsSeismic network · station log
Recording Stations11,854 Players100,165 Active3,872 Wipes · 3 h533 48 h

Station XX-8381 · no signal

Giggleshitter 100x PvE

Offline 135.148.137.168:60407 checked 5h ago

100x monthly wipes moddedoxidepve
Connect
Players now
0/ 50
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak 2
Rank
#8,381
top 38%
Last wipe
2d ago
monthly schedule
Next wipe
6d 22h
Thu 5 Nov, 19:00 UTC FW
Seismic record · station XX-8381 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 50 slots
Motion · 24 h
M0.0steady+0 players
Sharpest hour
+1into Thu 11:00 UTC
Peak · 48 h
1most players in any hour
Channel 1 · calibrated

Players

AveragePeak
00.250.50.75119:0023:0003:0006:0010:0014:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

010020030040019:0023:0003:0006:0010:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 38% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 22h. The force wipe · high confidence

wipe-day peak
1players, last three wipes

Coming wipes

  1. 6d 22hThu 5 Nov, 19:00 UTCFW
  2. 34d 22hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Tue 27 Oct, 06:02 UTC2d ago M0.0rising 1 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
XERVALON | 100X PVE | LEGENDARY WEAPONS | RAID BASES | BOSSES EU · groups of 8+ · 100x · monthly · 18 on average
27/ 50
SLAYERS.GG 100x PVE ZOMBIES|LEGENDARY WEAPONS|PLANES|RAID BASES EU · groups of 10+ · 100x · monthly · 10 on average
13/ 100
[US] SLAYERS.GG 100x PVE Zombies|Legendary Weapons|Planes|Xp|TP NA · groups of 16+ · 100x · monthly · 9 on average
11/ 100
Flasher's 100x PVE Server NA · groups of 8+ · 100x · monthly · 2 on average
1/ 100
Rusty Gaming PvE 100x Heavily Modded|HostileNPCs|LinkingPerks NA · groups of 8+ · 100x · monthly · 2 on average
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GOM 15x PVE Grumpy Old Man |Kits|Skins|BackPack|Shop|RaidableBa NA · groups of 15+ · 15x · monthly · 46 on average
47/ 115
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on Giggleshitter 100x PvE?

Generated by the game, the map on Giggleshitter 100x PvE is procedural, size 2,500 with seed 2003685391. Size and seed produce the same map, so RustMaps can show it from this page.

Which settings and rules apply on Giggleshitter 100x PvE?

100x gather is what Giggleshitter 100x PvE runs, judging by its name. The group limit is 8 players, the game's default. In pve mode, no player-versus-player fighting. Listed as Modded in the server browser, it changes the game through plugins or settings. The plugins run on Oxide. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on Giggleshitter 100x PvE?

No players are recorded on Giggleshitter 100x PvE at this moment; it is offline, and the last sighting was 5 hours ago. Across seven days this server recorded an average of 0 players and a peak of 2. The last 48 hours show their highest activity at 11:00 UTC, averaging 1 players.

How does Giggleshitter 100x PvE rank against other Rust servers?

Over the last seven days, Giggleshitter 100x PvE recorded enough player hours to reach #8,381 worldwide, placing it in the top 38% of all ranked servers.

Server facts

How reliably does Giggleshitter 100x PvE stay online?

No contact with Giggleshitter 100x PvE right now, and the last recorded contact was 5 hours ago. Its reported uptime points to a restart about 2 hours ago. Of the 48 hours in the last 2 full days, it was up for 11, or 23% of the time. 26 October 2026 is when Rust Server Trends first recorded it.

Does Giggleshitter 100x PvE hold a steady tick rate?

Its average server fps over the last 48 hours was 235, and it never dropped below 226. Buildings, deployables and all the rest of the world's entities brought it to a high of 33,299. It reached a ceiling of 2,243 MB of memory. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is Giggleshitter 100x PvE hosted?

A region is not published by Giggleshitter 100x PvE. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 135.148.137.168:60407.

Which Rust version is Giggleshitter 100x PvE running?

On Linux, Giggleshitter 100x PvE runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam takes care of updating it.

Wipe schedule

What does wipe day look like on Giggleshitter 100x PvE?

The recent wipes averaged a busiest count of 1 players. The peak on the most recent wipe came 0 hours after the wipe.

How often does Giggleshitter 100x PvE wipe, and on which days?

The force wipe is the only wipe Giggleshitter 100x PvE takes, once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The present world dates from 2 days 14 hours. The tags it publishes carry a monthly wipe schedule.

Lists and tags

What do the server tags on Giggleshitter 100x PvE mean?

Tags published by Giggleshitter 100x PvE and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^m (Monthly): It wipes monthly, together with the Facepunch force wipe; ^p (PvE): The danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does Giggleshitter 100x PvE appear?

The Rust Server Trends lists that take in Giggleshitter 100x PvE are: Rust servers above 10x gather rate, Modded Rust servers, tracked live and Rust PvE servers. On the server list, the filters it matches are: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 3 days; Gather rate: More than 10x.

How to join

How do you connect to Giggleshitter 100x PvE?

You can connect by pressing F1 in Rust and typing client.connect 135.148.137.168:60407 into the console. Another route is to use Launch Rust and join from this page, which opens the game through Steam and connects you. https://discord.com/invite/X3Q9BuXfJ8 is where its website lives.

Instrument codes

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^m,^p,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust.
mp50
Max players Slots: 50.
ts8
Group limit 8 per team is the default, and that's the limit here.
v2635
Protocol Your game needs to be on protocol 2635 to join.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code A region code has not been set.

Wipe schedule

^m
Monthly It wipes monthly, together with the Facepunch force wipe.

Gameplay

^p
PvE The danger comes from the world, not from other players.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded Plugins or settings alter the game, so it's listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.