Station XX-15213 · no signal
Micro Island Local Preview
Offline 135.131.147.50:28925 checked 14d ago
- Players now
- 0/ 6
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,213
- top 70%
- Last wipe
- 24d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 6 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Mon 5 Oct, 00:04 UTC24d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which settings and rules apply on Micro Island Local Preview?
You will find no gather rate in the name of Micro Island Local Preview. At the game's default, groups can have up to 8 players. It plays in survival mode, the usual game of gathering, building and raiding. You can raid and fight other players here. The server browser lists it under Modded, where plugins or settings change the game. Its plugins are run through Oxide. VAC, Valve's anti-cheat, is switched off.
Live population
What is the current population on Micro Island Local Preview?
A reading taken now finds Micro Island Local Preview offline; the most recent activity was 14 days 23 hours ago.
How does Micro Island Local Preview rank against other Rust servers?
Over the last seven days, Micro Island Local Preview recorded enough player hours to reach #15,213 worldwide, placing it in the top 70% of all ranked servers.
Server details
How reliably does Micro Island Local Preview stay online?
Micro Island Local Preview is down at the moment; the last recorded contact was 14 days 23 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. 5 October 2026 is when Rust Server Trends first recorded it.
Which region does Micro Island Local Preview run from?
A region is not published by Micro Island Local Preview. Where a server says it is, that is what Rust Server Trends shows, without looking up where the machine stands. You reach it at 135.131.147.50:28925.
What build of Rust does Micro Island Local Preview use?
Rust network protocol 2634 and build 166494 on Windows is what Micro Island Local Preview runs. Steam updates your game for you, but it has to be on the same protocol as the server to join.
Wipe day
What does wipe day look like on Micro Island Local Preview?
On average, the busiest point of its recent wipes drew 1 players. The peak on the most recent wipe came 0 hours after the wipe.
How often does Micro Island Local Preview wipe, and on which days?
Too few wipes of Micro Island Local Preview are on record yet to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. It has run its current world for 24 days 3 hours.
Lists and tags
What do the server tags on Micro Island Local Preview mean?
Tags published by Micro Island Local Preview and read by the game's server browser include gmrust (Game mode): You'll find standard Rust survival here; mp6 (Max players): The server has 6 slots; ts8 (Group limit): 8 per team is the default, and that's the limit here; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): Network layer: RakNet, the standard for Rust; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does Micro Island Local Preview appear?
These Rust Server Trends lists include Micro Island Local Preview: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How to join
How do you connect to Micro Island Local Preview?
Enter client.connect 135.131.147.50:28925 in the Rust console (F1), or take the Launch Rust button on this page, which opens Rust through Steam and connects you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.