Rust Server TrendsSeismic network · station log
Recording Stations11,814 Players72,000 Active3,646 Wipes · 3 h206 48 h

Station XX-15973 · no signal

BunnieBee's

Offline 134.255.240.121:10500 checked 26d ago

quad moddedoxidesoftcore
Connect
Players now
0/ 20
0% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,973
top 70%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15973 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
0of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers, and #639 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
2/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
3/ 233
[EA] Softcore 1 quad · monthly · 66 on average
140/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 59 on average
31/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 33 on average
27/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
2/ 100
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on BunnieBee's?

The procedural map on BunnieBee's is size 3,500 with seed 6738, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on BunnieBee's?

You will find no gather rate in the name of BunnieBee's. You can have up to 4 players in a group (quad). It plays in softcore mode, A gentler Facepunch mode: part of your loot stays with you. Fighting and raiding between players are both allowed. Plugins or settings alter the game here; the browser lists it as Modded. Oxide is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Population

What is the current population on BunnieBee's?

BunnieBee's is not responding at this moment and is offline, last seen 26 days 15 hours ago.

How does BunnieBee's rank against other Rust servers?

Over the last seven days, BunnieBee's recorded enough player hours to reach #15,973 worldwide, placing it in the top 70% of all ranked servers. The ranking for quad puts it at #639.

Server details

How reliably does BunnieBee's stay online?

No contact with BunnieBee's right now, and the last recorded contact was 26 days 15 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. Its earliest appearance in the records of Rust Server Trends dates to 2 October 2026.

Which region does BunnieBee's run from?

A region is not published by BunnieBee's. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. You reach it at 134.255.240.121:10500.

Which Rust version is BunnieBee's running?

On Windows, BunnieBee's runs Rust network protocol 2634 and build 166586. The protocol must match for you to join, and Steam takes care of updating it.

Wipe pattern

How often does BunnieBee's wipe, and on which days?

Too few wipes of BunnieBee's are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. 27 days 11 hours is how long the current world has been running.

Server tags

What do the server tags on BunnieBee's mean?

These are the tags BunnieBee's publishes for the browser to read: gmsoftcore (Game mode): The game mode is softcore, an easier ruleset; mp20 (Max players): 20 slots are available; ts4 (Group limit): The team limit is 4; v2634 (Protocol): Game protocol 2634: to join, your game must match this version; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set for this server; ^o (Oxide): A plugin framework, Oxide (uMod), runs here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and world creation time sit in the tags as well, and appear at the top of this page.

On which Rust Server Trends lists does BunnieBee's appear?

You will find BunnieBee's on the following Rust Server Trends lists: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

Connecting

What steps get you onto BunnieBee's?

To join, enter client.connect 134.255.240.121:10500 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166586,ts4,^o^z

Game

gmsoftcore
Game mode The game mode is softcore, an easier ruleset.
mp20
Max players 20 slots are available.
ts4
Group limit The team limit is 4.
v2634
Protocol Game protocol 2634: to join, your game must match this version.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set for this server.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), runs here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.