Rust Server TrendsSeismic network · station log
Recording Stations11,800 Players73,970 Active3,706 Wipes · 3 h107 48 h

Station XX-15010 · no signal

BunnieBee's

Offline 134.255.240.121:10100 checked 25d ago

quad moddedoxidesoftcore
Connect
Players now
1/ 20
5% full
Motion · 24 h
M –
too few hourly readings
7-day average
0
peak –
Rank
#15,010
top 66%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Seismic record · station XX-15010 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
No signal: too few hourly readings to draw a record yet.
Now
1of 20 slots
Motion · 24 h
M –not enough readings
Channel 1 · calibrated

Players

No hourly history yet.

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 66% of all ranked servers, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.

Expected events

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
Noobs 4 Real | No Pros, No Sweats, Just Noobs, Solo/Duo! EU · quad · monthly · 3 on average
4/ 100
Asgard 2服 中国|官方|二倍|软核新手服 10.16清 EA · quad · biweekly · 2 on average
0/ 233
[EA] Softcore 1 quad · monthly · 67 on average
29/ 350
[US] Facepunch Softcore 2 NA · quad · monthly · 60 on average
47/ 300
Reddit.com/r/PlayRust - AU Softcore OC · quad · monthly · 35 on average
12/ 150
Rusty Sporks PvP | softcore / noob friendly NA · quad · biweekly · 11 on average
7/ 100
Readings, in words

Quick answers

from the figures on this page

Map and rules

Which map is running on BunnieBee's?

BunnieBee's uses a procedural map, which the game generates.

Which settings and rules apply on BunnieBee's?

The name of BunnieBee's gives no gather rate. 4 players is the most a group can hold (quad). In softcore mode, An easier Facepunch mode that lets you keep part of your loot. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The plugins run on Oxide. The server has VAC on, Valve's anti-cheat.

Live population

What is the current population on BunnieBee's?

No players are recorded on BunnieBee's at this moment; it is offline, and the last sighting was 25 days 23 hours ago.

How does BunnieBee's rank against other Rust servers?

The last seven days of player hours place BunnieBee's at #15,010, in the top 66% of all ranked servers. It sits at #611 among quad servers.

Server facts

How reliably does BunnieBee's stay online?

As recorded now, BunnieBee's is not reachable, the last contact having been 25 days 23 hours ago. 0 of 168 hours in the last 7 full days were up time, 0% of the total. 2 October 2026 is when Rust Server Trends first recorded it.

Which region does BunnieBee's run from?

A region is not published by BunnieBee's. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. The address it publishes is 134.255.240.121:10100.

What build of Rust does BunnieBee's use?

Rust network protocol 2634 and build 166586 on Windows is what BunnieBee's runs. You can only join when your game is on the same protocol, which Steam updates for you.

Wipe day

How often does BunnieBee's wipe, and on which days?

The rhythm of BunnieBee's cannot yet be told: too few of its wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 25 days 23 hours.

Lists and tags

What do the server tags on BunnieBee's mean?

The game's server browser reads the tags BunnieBee's publishes: gmsoftcore (Game mode): An easier ruleset, softcore; mp20 (Max players): Slots: 20; ts4 (Group limit): The team limit is 4; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The server has no region code; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does BunnieBee's appear?

You will find BunnieBee's on the following Rust Server Trends lists: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Game mode: Softcore; Server tag: Modded ^z and Oxide ^o; Group limit: Quad.

How to join

How do you connect to BunnieBee's?

To join, enter client.connect 134.255.240.121:10100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmsoftcore,cs166586,ts4,^o^z

Game

gmsoftcore
Game mode An easier ruleset, softcore.
mp20
Max players Slots: 20.
ts4
Group limit The team limit is 4.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The server has no region code.

Mods and access

^o
Oxide Oxide (uMod) is the plugin framework running here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.