Rust Server TrendsSeismic network · station log
Recording Stations11,876 Players94,650 Active4,085 Wipes · 3 h163 48 h

Station XX-15383 · recording

ZAP-Hosting.com Rust serverhosting

Online 134.255.233.53:27100 checked 7m ago

moddedcarbon
Connect
Players now
0/ 24
0% full
Motion · 24 h
M0.0steady
+0 players on the day
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Seismic record · station XX-15383 · CH Z

The last 48 hours, hour by hour

hourly average players · UTC
Now
0of 24 slots
Motion · 24 h
M0.0steady+0 players
Channel 1 · calibrated

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Channel 2 · instrument health

Server performance

02040608020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 3 · rank movement

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct13 Oct20 Oct27 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Expected events

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak
2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 24 hours in.

Event catalogue

Wipes

newest first
WipedMPeakFirst 48 hCrowdLastedPlayers before
Sat 3 Oct, 11:32 UTC24d ago M0.3rising 2 – running 0

Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Nearby stations

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit no group limit · 163 on average
208/ 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 EU · groups of 8+ · weekly · 127 on average
134/ 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 EU · groups of 16+ · weekly · 111 on average
187/ 225
RustSpain.com | EU Main EU · groups of 12+ · weekly · 87 on average
34/ 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 EU · groups of 16+ · monthly · 85 on average
191/ 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 EU · groups of 16+ · monthly · 83 on average
65/ 1000
Readings, in words

Quick answers

from the figures on this page

Rules and settings

Which map is running on ZAP-Hosting.com Rust serverhosting?

The procedural map on ZAP-Hosting.com Rust serverhosting is size 5,000 with seed 257030102, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Which settings and rules apply on ZAP-Hosting.com Rust serverhosting?

No gather rate appears in the name of ZAP-Hosting.com Rust serverhosting. The group limit is 8 players, the game's default. It plays in survival mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. Carbon is the plugin framework it runs. Anti-cheat is on: VAC, from Valve.

Live population

How many players are recorded on ZAP-Hosting.com Rust serverhosting right now?

At this moment, ZAP-Hosting.com Rust serverhosting records 0 players across 24 slots. The seven-day average for this server is 0 players.

How does ZAP-Hosting.com Rust serverhosting rank against other Rust servers?

The last seven days of player hours place ZAP-Hosting.com Rust serverhosting at #15,383, in the top 70% of all ranked servers.

Server details

How reliably does ZAP-Hosting.com Rust serverhosting stay online?

As recorded now, ZAP-Hosting.com Rust serverhosting is running. The uptime it reports puts its last restart about 10 days 5 hours ago. It was up 100% of the time across the last 7 full days: 168 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 13 September 2026.

Does ZAP-Hosting.com Rust serverhosting hold a steady tick rate?

The 48-hour average is 51 server fps; 42 is the lowest observed. Buildings, deployables and all the rest of the world's entities brought it to a high of 140,639. Memory use peaked at 6,625 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.

Where in the world is ZAP-Hosting.com Rust serverhosting hosted?

Nothing about a region comes from ZAP-Hosting.com Rust serverhosting. Rust Server Trends does not look up where the machine stands; it shows where a server says it is. 134.255.233.53:27100 is the address it uses.

What build of Rust does ZAP-Hosting.com Rust serverhosting use?

On Linux, ZAP-Hosting.com Rust serverhosting runs Rust network protocol 2634 and build 167781. Steam updates your game for you, but it has to be on the same protocol as the server to join.

Wipe day

What does wipe day look like on ZAP-Hosting.com Rust serverhosting?

The recent wipes averaged a busiest count of 2 players. 24 hours into the latest wipe, the crowd reached its peak.

How often does ZAP-Hosting.com Rust serverhosting wipe, and on which days?

On record so far are too few of ZAP-Hosting.com Rust serverhosting's wipes to tell its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The present world dates from 24 days 7 hours.

Server tags

What do the server tags on ZAP-Hosting.com Rust serverhosting mean?

Tags published by ZAP-Hosting.com Rust serverhosting and read by the game's server browser include gmrust (Game mode): Survival in standard Rust; mp24 (Max players): 24 slots are available; ts8 (Group limit): This uses the game default of 8 per team; v2634 (Protocol): To connect, your game must be on the same protocol, 2634; cs167781 (Build): It runs game build 167781; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded; ^y (Carbon): A plugin framework, Carbon, runs here. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.

On which Rust Server Trends lists does ZAP-Hosting.com Rust serverhosting appear?

These Rust Server Trends lists include ZAP-Hosting.com Rust serverhosting: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Join the server

What steps get you onto ZAP-Hosting.com Rust serverhosting?

To join, enter client.connect 134.255.233.53:27100 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.

Instrument codes

Server tags

what each one means

Published as mp24,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Survival in standard Rust.
mp24
Max players 24 slots are available.
ts8
Group limit This uses the game default of 8 per team.
v2634
Protocol To connect, your game must be on the same protocol, 2634.
cs167781
Build It runs game build 167781.
ptrak
Networking RakNet is the standard network layer for the game, and it's used here.
$r?
Region code No region code is set for this server.

Mods and access

^z
Modded Plugins or settings alter the game, so it's listed under Modded.
^y
Carbon A plugin framework, Carbon, runs here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.