Station XX-13834 · recording
4Netplayers Rust Server Ines
Online 134.255.222.61:20300 checked 10m ago
- Players now
- 0/ 10
- 0% full
- Motion · 24 h
- M0.0▼falling
- −1 players on the day
- 7-day average
- 0
- peak 1
- Rank
- #13,834
- top 62%
- Last wipe
- 25d ago
- no schedule published
- Next wipe
- –
- too few wipes seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 10 slots
- Motion · 24 h
- M0.0▼falling−1 players
- Sharpest hour
- −1into Thu 17:00 UTC
- Peak · 48 h
- 1most players in any hour
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
too few wipes seen yetNot enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
- wipe-day peak
- 1players, last three wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| Sun 4 Oct, 13:32 UTC25d ago | M0.0▲rising | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageServer rules
Which map is running on 4Netplayers Rust Server Ines?
The procedural map on 4Netplayers Rust Server Ines is size 4,000 with seed 1234567890, generated by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Which settings and rules apply on 4Netplayers Rust Server Ines?
You will find no gather rate in the name of 4Netplayers Rust Server Ines. Groups hold up to 8 players, which is the default for the game. In survival mode, the usual game of gathering, building and raiding. Player combat and raiding are permitted. The server browser lists it under Modded, where plugins or settings change the game. The plugins run on Oxide. VAC, Valve's anti-cheat, is switched on.
Population
How many players are recorded on 4Netplayers Rust Server Ines right now?
At this moment, 4Netplayers Rust Server Ines records 0 players across 10 slots. Averaged across the last seven days the population was 0 players, reaching a peak of 1. The busiest point in the last 48 hours came at 16:00 UTC, averaging 1 players.
How does 4Netplayers Rust Server Ines rank against other Rust servers?
The last seven days of player hours place 4Netplayers Rust Server Ines at #13,834, in the top 62% of all ranked servers.
Server details
How reliably does 4Netplayers Rust Server Ines stay online?
As recorded now, 4Netplayers Rust Server Ines is running. Its reported uptime points to a restart about 5 hours ago. It was up 80% of the time across the last 7 full days: 134 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 4 October 2026.
How well does 4Netplayers Rust Server Ines perform under load?
Its average server fps over the last 48 hours was 30, and it never dropped below 28. The world held up to 91,377 entities at its peak, buildings and deployables included. Memory use peaked at 1,932 MB. Lag, as players feel it, comes from fps dropping and the entity count climbing.
Which region does 4Netplayers Rust Server Ines run from?
A region is not published by 4Netplayers Rust Server Ines. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 134.255.222.61:20300 is the address it uses.
What build of Rust does 4Netplayers Rust Server Ines use?
Rust network protocol 2635 and build 168909 on Linux is what 4Netplayers Rust Server Ines runs. The protocol must match for you to join, and Steam takes care of updating it.
Wipe schedule
What does wipe day look like on 4Netplayers Rust Server Ines?
1 players, on average, was the busiest crowd at its recent wipes. 0 hours into the latest wipe, the crowd reached its peak.
How often does 4Netplayers Rust Server Ines wipe, and on which days?
Too few wipes of 4Netplayers Rust Server Ines are on record yet to show its rhythm. All Rust servers wipe at the force wipe each month, the next of which is Thursday 5 November at 19:00 UTC. The present world dates from 25 days 10 hours.
Tags
What do the server tags on 4Netplayers Rust Server Ines mean?
Tags published by 4Netplayers Rust Server Ines and read by the game's server browser include gmvanilla (Game mode): Survival in vanilla mode; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams max out at 8, the default set by the game; v2635 (Protocol): Your game needs to be on protocol 2635 to join; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet is the standard network layer for the game, and it's used here; $r? (Region code): No region code is set for this server; ^o (Oxide): Oxide (uMod) is the plugin framework running here; ^z (Modded): Plugins or settings alter the game, so it's listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
On which Rust Server Trends lists does 4Netplayers Rust Server Ines appear?
The Rust Server Trends lists that take in 4Netplayers Rust Server Ines are: Modded Rust servers, tracked live. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Join the server
What steps get you onto 4Netplayers Rust Server Ines?
To join, enter client.connect 134.255.222.61:20300 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.