Station XX-15106 · no signal
RustNostalgia
Offline 134.249.111.130:28015 checked 13d ago
- Players now
- 0/ 100
- 0% full
- Motion · 24 h
- M –
- too few hourly readings
- 7-day average
- 0
- peak –
- Rank
- #15,106
- top 70%
- Last wipe
- –
- no schedule published
- Next wipe
- –
- no wipe seen yet
The last 48 hours, hour by hour
hourly average players · UTC- Now
- 0of 100 slots
- Motion · 24 h
- M –not enough readings
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
daily · 1 is bestTop 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
newest first| Wiped | M | Peak | First 48 h | Crowd | Lasted | Players before |
|---|---|---|---|---|---|---|
| No wipe seen yet. | ||||||
Peak: the most players in the first 48 hours. M: the magnitude of the wipe, log10 of the rise from the players before it to that peak. First 48 h: its players hour by hour from the wipe. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
the same kind of game, then region, group limit, rate and wipesQuick answers
from the figures on this pageRules and settings
Which settings and rules apply on RustNostalgia?
The name of RustNostalgia gives no gather rate. The group limit is not published. survival is the game mode, gather, build and raid in the standard game. Player combat and raiding are permitted. Plugins or settings alter the game here; the browser lists it as Modded. The server has VAC on, Valve's anti-cheat.
Live population
What is the current population on RustNostalgia?
No players are recorded on RustNostalgia at this moment; it is offline, and the last sighting was 13 days 22 hours ago.
How does RustNostalgia rank against other Rust servers?
The last seven days of player hours place RustNostalgia at #15,106, in the top 70% of all ranked servers.
Server facts
How reliably does RustNostalgia stay online?
RustNostalgia is down at the moment; the last recorded contact was 13 days 22 hours ago. It was up 0% of the time across the last 7 full days: 0 of 168 hours. Its earliest appearance in the records of Rust Server Trends dates to 15 October 2026.
Where in the world is RustNostalgia hosted?
Nothing about a region comes from RustNostalgia. The location shown by Rust Server Trends is the one a server claims, not a lookup of where the machine stands. 134.249.111.130:28015 is the address it uses.
Wipe pattern
On what timetable does RustNostalgia run its wipes?
The rhythm of RustNostalgia cannot yet be told: too few of its wipes are on record. The monthly force wipe reaches every Rust server, and the next one falls on Thursday 5 November at 19:00 UTC.
Lists and tags
What do the server tags on RustNostalgia mean?
The game's server browser reads the tags RustNostalgia publishes: modded (Modded): The game is changed by plugins or settings, placing it under Modded; rust (Custom tag): The owner or a plugin set this tag, and it's not one of Rust's standard tags. You will find its current players, queue and world creation time among the tags, displayed at the top of this page.
On which Rust Server Trends lists does RustNostalgia appear?
These Rust Server Trends lists include RustNostalgia: Modded Rust servers, tracked live. On the server list, the filters it matches are: Type: Modded.
Connecting
How do you connect to RustNostalgia?
To join, enter client.connect 134.249.111.130:28015 in the console, opened with F1. Launch Rust and join on this page is the other option: it starts Rust through Steam and makes the connection for you.
Magnitude scale. M = log10 of the absolute the change in players over 24 hours: M1.0 is 10 players, M2.0 is 100, M3.0 is 1,000. Classes: micro under 1, minor 1–2, light 2–3, moderate 3–4, strong 4 and over. ▲ rising, ▼ falling.